dawn-cmake/test/unittest/reader/spirv/SpvLogicalTest_Select_VecBo...

10 lines
172 B
WebGPU Shading Language

fn main_1() {
let x_1 : vec2<u32> = select(vec2<u32>(20u, 10u), vec2<u32>(10u, 20u), vec2<bool>(true, false));
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}