struct S {
field0 : vec2<f32>;
field1 : u32;
field2 : i32;
};
fn main_1() {
var x_1_1 : vec2<f32> = vec2<f32>(50.0, 60.0);
x_1_1.y = 70.0;
let x_1 : vec2<f32> = x_1_1;
return;
}
[[stage(compute), workgroup_size(1, 1, 1)]]
fn main() {
main_1();