47 lines
1.0 KiB
Plaintext
47 lines
1.0 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_array_wrapper {
|
|
int arr[2];
|
|
};
|
|
struct Array {
|
|
tint_array_wrapper values;
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ int zero;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_7, thread float4* const tint_symbol_4) {
|
|
Array a = {};
|
|
Array b = {};
|
|
float one = 0.0f;
|
|
int const x_10 = x_7.zero;
|
|
a.values.arr[x_10] = 1;
|
|
Array const x_35 = a;
|
|
b = x_35;
|
|
one = 0.0f;
|
|
int const x_11 = x_7.zero;
|
|
int const x_12 = b.values.arr[x_11];
|
|
if ((x_12 == 1)) {
|
|
one = 1.0f;
|
|
}
|
|
float const x_41 = one;
|
|
*(tint_symbol_4) = float4(x_41, 0.0f, 0.0f, 1.0f);
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
main_1(x_7, &(tint_symbol_5));
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|