73 lines
2.1 KiB
Plaintext
73 lines
2.1 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
int tint_unary_minus(const int v) {
|
|
return select(-v, v, v == -2147483648);
|
|
}
|
|
|
|
struct tint_padded_array_element {
|
|
/* 0x0000 */ int el;
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
};
|
|
struct tint_array_wrapper {
|
|
/* 0x0000 */ tint_padded_array_element arr[2];
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
|
|
int a = 0;
|
|
int i = 0;
|
|
int const x_25 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
a = x_25;
|
|
int const x_27 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
i = tint_unary_minus(x_27);
|
|
while (true) {
|
|
int const x_33 = i;
|
|
int const x_35 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
int const x_38 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
if (((x_33 | x_35) < x_38)) {
|
|
} else {
|
|
break;
|
|
}
|
|
int const x_41 = i;
|
|
int const x_43 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
a = as_type<int>((as_type<uint>(x_41) * as_type<uint>(x_43)));
|
|
{
|
|
int const x_45 = i;
|
|
i = as_type<int>((as_type<uint>(x_45) + as_type<uint>(1)));
|
|
}
|
|
}
|
|
int const x_47 = a;
|
|
int const x_49 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
if ((x_47 == tint_unary_minus(x_49))) {
|
|
int const x_56 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
int const x_59 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_62 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_65 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
*(tint_symbol_4) = float4(float(x_56), float(x_59), float(x_62), float(x_65));
|
|
} else {
|
|
int const x_68 = a;
|
|
float const x_69 = float(x_68);
|
|
*(tint_symbol_4) = float4(x_69, x_69, x_69, x_69);
|
|
}
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
main_1(x_6, &(tint_symbol_5));
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|