78 lines
2.2 KiB
Plaintext
78 lines
2.2 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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int tint_unary_minus(const int v) {
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return select(-v, v, v == -2147483648);
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}
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struct tint_padded_array_element {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[3];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
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};
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struct tint_array_wrapper_1 {
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int arr[2];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
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int i = 0;
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tint_array_wrapper_1 A = {};
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int a = 0;
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int const x_30 = x_6.x_GLF_uniform_int_values.arr[1].el;
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i = x_30;
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while (true) {
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int const x_35 = i;
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int const x_37 = x_6.x_GLF_uniform_int_values.arr[0].el;
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if ((x_35 < x_37)) {
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} else {
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break;
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}
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int const x_40 = i;
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int const x_41 = i;
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A.arr[x_40] = x_41;
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{
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int const x_43 = i;
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i = as_type<int>((as_type<uint>(x_43) + as_type<uint>(1)));
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}
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}
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int const x_46 = x_6.x_GLF_uniform_int_values.arr[1].el;
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int const x_48 = A.arr[x_46];
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int const x_51 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_53 = A.arr[x_51];
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a = min(~(x_48), ~(x_53));
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int const x_57 = x_6.x_GLF_uniform_int_values.arr[1].el;
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float const x_58 = float(x_57);
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*(tint_symbol_4) = float4(x_58, x_58, x_58, x_58);
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int const x_60 = a;
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int const x_62 = x_6.x_GLF_uniform_int_values.arr[0].el;
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if ((x_60 == tint_unary_minus(x_62))) {
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int const x_68 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_71 = x_6.x_GLF_uniform_int_values.arr[1].el;
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int const x_74 = x_6.x_GLF_uniform_int_values.arr[1].el;
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int const x_77 = x_6.x_GLF_uniform_int_values.arr[2].el;
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*(tint_symbol_4) = float4(float(x_68), float(x_71), float(x_74), float(x_77));
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_6, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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