dawn-cmake/test/vk-gl-cts/graphicsfuzz/injection-switch-as-comparison/0.spvasm.expected.hlsl

109 lines
2.2 KiB
HLSL

cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float makeFrame_() {
float x_60 = 0.0f;
float x_63_phi = 0.0f;
while (true) {
bool x_41 = false;
float x_44 = 0.0f;
float x_45 = 0.0f;
bool x_42 = false;
bool x_41_phi = false;
int x_8_phi = 0;
float x_44_phi = 0.0f;
float x_60_phi = 0.0f;
bool x_61_phi = false;
x_41_phi = false;
x_8_phi = 0;
x_44_phi = 0.0f;
while (true) {
float x_50 = 0.0f;
int x_9 = 0;
bool x_52 = false;
int x_7 = 0;
float x_50_phi = 0.0f;
int x_9_phi = 0;
bool x_52_phi = false;
float x_45_phi = 0.0f;
bool x_42_phi = false;
x_41 = x_41_phi;
const int x_8 = x_8_phi;
x_44 = x_44_phi;
x_60_phi = x_44;
x_61_phi = x_41;
if ((x_8 < 1)) {
} else {
break;
}
x_50_phi = x_44;
x_9_phi = x_8;
x_52_phi = x_41;
while (true) {
x_50 = x_50_phi;
x_9 = x_9_phi;
x_52 = x_52_phi;
const float x_54 = asfloat(x_6[0].y);
x_45_phi = x_50;
x_42_phi = x_52;
if ((1 < int(x_54))) {
} else {
break;
}
x_45_phi = 1.0f;
x_42_phi = true;
break;
{
x_50_phi = 0.0f;
x_9_phi = 0;
x_52_phi = false;
}
}
x_45 = x_45_phi;
x_42 = x_42_phi;
x_60_phi = x_45;
x_61_phi = x_42;
if (x_42) {
break;
}
{
x_7 = asint((x_9 + asint(1)));
x_41_phi = x_42;
x_8_phi = x_7;
x_44_phi = x_45;
}
}
x_60 = x_60_phi;
const bool x_61 = x_61_phi;
x_63_phi = x_60;
if (x_61) {
break;
}
x_63_phi = 1.0f;
break;
}
return x_63_phi;
}
void main_1() {
const float x_34 = makeFrame_();
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}