dawn-cmake/test/bug/fxc/dyn_array_idx/read/uniform.wgsl.expected.wgsl

18 lines
317 B
WebGPU Shading Language

struct UBO {
data : [[stride(16)]] array<i32, 4>;
dynamic_idx : i32;
}
[[group(0), binding(0)]] var<uniform> ubo : UBO;
struct Result {
out : i32;
}
[[group(0), binding(2)]] var<storage, read_write> result : Result;
[[stage(compute), workgroup_size(1)]]
fn f() {
result.out = ubo.data[ubo.dynamic_idx];
}