dawn-cmake/test/bug/tint/993.wgsl.expected.wgsl

27 lines
483 B
WebGPU Shading Language

struct Constants {
zero : u32;
}
[[group(1), binding(0)]] var<uniform> constants : Constants;
struct Result {
value : u32;
}
[[group(1), binding(1)]] var<storage, write> result : Result;
struct TestData {
data : array<atomic<i32>, 3>;
}
[[group(0), binding(0)]] var<storage, read_write> s : TestData;
fn runTest() -> i32 {
return atomicLoad(&(s.data[(0u + u32(constants.zero))]));
}
[[stage(compute), workgroup_size(1)]]
fn main() {
result.value = u32(runTest());
}