dawn-cmake/test/shader_io/vertex_output_builtins_stru...

10 lines
178 B
WebGPU Shading Language

struct VertexOutputs {
[[builtin(position)]]
position : vec4<f32>;
}
[[stage(vertex)]]
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}