dawn-cmake/test/tint/builtins/gen/var/select/ebfea2.wgsl.expected.wgsl

23 lines
396 B
WebGPU Shading Language

fn select_ebfea2() {
var arg_0 = vec3<f32>(1.0f);
var arg_1 = vec3<f32>(1.0f);
var arg_2 = vec3<bool>(true);
var res : vec3<f32> = select(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
select_ebfea2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
select_ebfea2();
}
@compute @workgroup_size(1)
fn compute_main() {
select_ebfea2();
}