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With all tests converted to WGSL we only use shaderc to assemble SPIRV assembly to binary. shaderc requires glslang but we don't use it at all. By using SPIRV-Tools directly to assemble SPIR-V, we can remove both the shaderc and glslang dependencies. Bug: dawn:572 Bug: chromium:1150045 Change-Id: I1588428dfb9478e7b724478bec662d002ee920e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45765 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>