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This macro has some advantages over the standard library one: - It prints the place where the macro was triggered - It "references" the condition even in Release to avoid warnings - In release, if possible, it gives compiler hints It is basically is stripped down version of the ASSERT macros I wrote for the Daemon engine in src/common/Assert.h This commit also removes the stray "backend" namespaces for common/ code.
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "backend/RefCounted.h"
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#include "common/Assert.h"
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namespace backend {
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RefCounted::RefCounted() {
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}
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RefCounted::~RefCounted() {
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}
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void RefCounted::ReferenceInternal() {
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ASSERT(internalRefs != 0);
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// TODO(cwallez@chromium.org): what to do on overflow?
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internalRefs ++;
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}
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void RefCounted::ReleaseInternal() {
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ASSERT(internalRefs != 0);
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internalRefs --;
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if (internalRefs == 0) {
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ASSERT(externalRefs == 0);
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// TODO(cwallez@chromium.org): would this work with custom allocators?
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delete this;
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}
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}
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uint32_t RefCounted::GetExternalRefs() const {
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return externalRefs;
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}
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uint32_t RefCounted::GetInternalRefs() const {
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return internalRefs;
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}
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void RefCounted::Reference() {
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ASSERT(externalRefs != 0);
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// TODO(cwallez@chromium.org): what to do on overflow?
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externalRefs ++;
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}
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void RefCounted::Release() {
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ASSERT(externalRefs != 0);
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externalRefs --;
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if (externalRefs == 0) {
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ReleaseInternal();
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}
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}
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}
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