61 lines
2.7 KiB
Plaintext
61 lines
2.7 KiB
Plaintext
; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 35
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vs_main "vs_main" %in_vertex_index_1 %value %vertex_point_size
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OpName %in_vertex_index_1 "in_vertex_index_1"
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OpName %value "value"
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OpName %vertex_point_size "vertex_point_size"
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OpName %vs_main_inner "vs_main_inner"
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OpName %in_vertex_index "in_vertex_index"
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OpName %var_for_index "var_for_index"
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OpName %vs_main "vs_main"
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OpDecorate %in_vertex_index_1 BuiltIn VertexIndex
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OpDecorate %value BuiltIn Position
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OpDecorate %vertex_point_size BuiltIn PointSize
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OpDecorate %_arr_v4float_uint_3 ArrayStride 16
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%uint = OpTypeInt 32 0
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%_ptr_Input_uint = OpTypePointer Input %uint
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%in_vertex_index_1 = OpVariable %_ptr_Input_uint Input
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%8 = OpConstantNull %v4float
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%value = OpVariable %_ptr_Output_v4float Output %8
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%_ptr_Output_float = OpTypePointer Output %float
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%11 = OpConstantNull %float
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%vertex_point_size = OpVariable %_ptr_Output_float Output %11
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%12 = OpTypeFunction %v4float %uint
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%uint_3 = OpConstant %uint 3
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%_arr_v4float_uint_3 = OpTypeArray %v4float %uint_3
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%float_1 = OpConstant %float 1
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%19 = OpConstantComposite %v4float %11 %11 %11 %float_1
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%20 = OpConstantComposite %v4float %11 %float_1 %11 %float_1
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%21 = OpConstantComposite %v4float %float_1 %float_1 %11 %float_1
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%22 = OpConstantComposite %_arr_v4float_uint_3 %19 %20 %21
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%_ptr_Function__arr_v4float_uint_3 = OpTypePointer Function %_arr_v4float_uint_3
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%25 = OpConstantNull %_arr_v4float_uint_3
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%void = OpTypeVoid
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%29 = OpTypeFunction %void
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%vs_main_inner = OpFunction %v4float None %12
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%in_vertex_index = OpFunctionParameter %uint
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%15 = OpLabel
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%var_for_index = OpVariable %_ptr_Function__arr_v4float_uint_3 Function %25
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OpStore %var_for_index %22
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%27 = OpAccessChain %_ptr_Function_v4float %var_for_index %in_vertex_index
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%28 = OpLoad %v4float %27
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OpReturnValue %28
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OpFunctionEnd
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%vs_main = OpFunction %void None %29
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%32 = OpLabel
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%34 = OpLoad %uint %in_vertex_index_1
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%33 = OpFunctionCall %v4float %vs_main_inner %34
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OpStore %value %33
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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