22 lines
526 B
HLSL
22 lines
526 B
HLSL
struct S {
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float f;
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};
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ByteAddressBuffer tint_symbol : register(t0, space0);
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RWByteAddressBuffer tint_symbol_1 : register(u1, space0);
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void tint_symbol_2(RWByteAddressBuffer buffer, uint offset, S value) {
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buffer.Store((offset + 0u), asuint(value.f));
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}
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S tint_symbol_4(ByteAddressBuffer buffer, uint offset) {
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const S tint_symbol_6 = {asfloat(buffer.Load((offset + 0u)))};
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return tint_symbol_6;
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}
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[numthreads(1, 1, 1)]
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void main() {
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tint_symbol_2(tint_symbol_1, 0u, tint_symbol_4(tint_symbol, 0u));
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return;
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}
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