23 lines
476 B
HLSL
23 lines
476 B
HLSL
SKIP: FAILED
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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struct S {
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vector<float16_t, 3> v;
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};
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static S P = (S)0;
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void f() {
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P.v = vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h));
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P.v.x = float16_t(1.0h);
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P.v.y = float16_t(2.0h);
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P.v.z = float16_t(3.0h);
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}
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FXC validation failure:
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D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x0000029037AE4370(7,10-18): error X3000: syntax error: unexpected token 'float16_t'
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