dawn-cmake/test/intrinsics/gen/textureDimensions/0d8b7e.wgsl.expected.wgsl

22 lines
437 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32uint, write>;
fn textureDimensions_0d8b7e() {
var res : vec2<i32> = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_0d8b7e();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_0d8b7e();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_0d8b7e();
}