dawn-cmake/test/tint/expressions/binary/mod/scalar-vec3/f32.wgsl

7 lines
121 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a = 4.;
let b = vec3<f32>(1., 2., 3.);
let r : vec3<f32> = a % b;
}