dawn-cmake/test/tint/expressions/binary/mul/mat3x3-vec3/f16.wgsl.expected.wgsl

20 lines
691 B
WebGPU Shading Language

SKIP: FAILED
binary/mul/mat3x3-vec3/f16.wgsl:3:14 error: using f16 types in 'uniform' address space is not implemented yet
matrix : mat3x3<f16>,
^^^^^^^^^^^
binary/mul/mat3x3-vec3/f16.wgsl:2:1 note: see layout of struct:
/* align(8) size(32) */ struct S {
/* offset( 0) align(8) size(24) */ matrix : mat3x3<f16>;
/* offset(24) align(8) size( 6) */ vector : vec3<f16>;
/* offset(30) align(1) size( 2) */ // -- implicit struct size padding --;
/* */ };
struct S {
^^^^^^
binary/mul/mat3x3-vec3/f16.wgsl:6:36 note: see declaration of variable
@group(0) @binding(0) var<uniform> data: S;
^^^^