13 lines
290 B
HLSL
13 lines
290 B
HLSL
TextureCubeArray arg_0 : register(t0, space1);
|
|
SamplerComparisonState arg_1 : register(s1, space1);
|
|
|
|
void textureSampleCompare_a3ca7e() {
|
|
float res = arg_0.SampleCmp(arg_1, float4(0.0f, 0.0f, 0.0f, float(1)), 1.0f);
|
|
}
|
|
|
|
void fragment_main() {
|
|
textureSampleCompare_a3ca7e();
|
|
return;
|
|
}
|
|
|