dawn-cmake/src/tint/ast/texture_test.cc
dan sinclair 41e4d9a34c Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.

Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-01 14:40:55 +00:00

57 lines
2.1 KiB
C++

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/ast/texture.h"
#include "src/tint/ast/alias.h"
#include "src/tint/ast/array.h"
#include "src/tint/ast/bool.h"
#include "src/tint/ast/f32.h"
#include "src/tint/ast/i32.h"
#include "src/tint/ast/matrix.h"
#include "src/tint/ast/pointer.h"
#include "src/tint/ast/sampler.h"
#include "src/tint/ast/struct.h"
#include "src/tint/ast/test_helper.h"
#include "src/tint/ast/u32.h"
#include "src/tint/ast/vector.h"
namespace tint::ast {
namespace {
using AstTextureTypeTest = TestHelper;
TEST_F(AstTextureTypeTest, IsTextureArray) {
EXPECT_EQ(false, IsTextureArray(TextureDimension::kNone));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k1d));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k2d));
EXPECT_EQ(true, IsTextureArray(TextureDimension::k2dArray));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k3d));
EXPECT_EQ(false, IsTextureArray(TextureDimension::kCube));
EXPECT_EQ(true, IsTextureArray(TextureDimension::kCubeArray));
}
TEST_F(AstTextureTypeTest, NumCoordinateAxes) {
EXPECT_EQ(0, NumCoordinateAxes(TextureDimension::kNone));
EXPECT_EQ(1, NumCoordinateAxes(TextureDimension::k1d));
EXPECT_EQ(2, NumCoordinateAxes(TextureDimension::k2d));
EXPECT_EQ(2, NumCoordinateAxes(TextureDimension::k2dArray));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::k3d));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::kCube));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::kCubeArray));
}
} // namespace
} // namespace tint::ast