CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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dawn-autoroll 95f44fd3b3 Roll vulkan-deps from b207b888452e to 29cf938afd2a (1 revision)
https://chromium.googlesource.com/vulkan-deps.git/+log/b207b888452e..29cf938afd2a

Changed dependencies:
* vulkan-validation-layers: abaab3c18d..89749bc34e

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC bclayton@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: bclayton@google.com
Change-Id: I63ff28ad53e8a5feff677b63ece0bcc8d31db59a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82880
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-03-06 16:42:33 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Nuke SPIRV-Cross. 2022-02-11 00:45:51 +00:00
docs Adds new chained struct for device creation to specify cache options. 2022-03-01 22:59:40 +00:00
generator Updating names of attachment clear values 2022-02-19 00:44:12 +00:00
include tint->dawn: Move src/include -> include 2022-02-04 18:18:18 +00:00
infra Generate shorter bucket names in luci-scheduler.cfg. 2022-02-10 09:02:02 +00:00
samples/dawn tint->dawn: Move examples -> samples/dawn 2022-02-04 18:35:55 +00:00
scripts Re-enable compilation of GL backends in Chromium. 2022-02-15 22:16:29 +00:00
src Remove WGSL readonly-storage to storage binding type promotion 2022-03-05 01:37:25 +00:00
third_party Nuke SPIRV-Cross. 2022-02-11 00:45:51 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Use C++17 nested namespaces instead of manually nesting them. 2022-01-06 09:22:17 +00:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore tint->dawn: Move src/dawn_node -> src/dawn/node 2022-02-04 12:51:25 +00:00
.gn Roll build dependencies to enable C++17 2022-01-05 15:54:08 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove old src/tests/BUILD.gn 2022-02-10 19:41:24 +00:00
CMakeLists.txt Nuke SPIRV-Cross. 2022-02-11 00:45:51 +00:00
DEPS Roll vulkan-deps from b207b888452e to 29cf938afd2a (1 revision) 2022-03-06 16:42:33 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Shuffle 'docs' directories 2022-01-27 18:33:47 +00:00
PRESUBMIT.py Force Python 3 in presubmit 2021-07-20 17:57:20 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Shuffle 'docs' directories 2022-01-27 18:33:47 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Allow sparse color attachments 2022-03-05 01:34:02 +00:00
dawn_wire.json Shuffle 'docs' directories 2022-01-27 18:33:47 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.