dawn-cmake/BUILD.gn
Austin Eng 2cb76ab598 perf_tests: Manually serialize JSON and remove dependency on jsoncpp
jsoncpp causes some flaky failures because of inconsistencies in nested
DEPS. We barely use it for JSON serialization so the simplest solution
is to just manually write the serialization for perf test tracing data.

Bug: dawn:208
Change-Id: Ie5e4b5436e2c9e32e6817d64c6e95c774cb8751f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-12-20 19:39:10 +00:00

1238 lines
41 KiB
Plaintext

# Copyright 2018 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("//build_overrides/build.gni")
import("//build_overrides/vulkan_validation_layers.gni")
import("generator/dawn_generator.gni")
import("scripts/dawn_component.gni")
import("scripts/dawn_features.gni")
import("scripts/dawn_overrides_with_defaults.gni")
import("//testing/test.gni")
# Swiftshader is an optional dependency of Dawn so we only use it if the path
# to it has been set.
use_swiftshader = dawn_use_swiftshader && dawn_swiftshader_dir != ""
if (use_swiftshader) {
assert(dawn_enable_vulkan,
"dawn_use_swiftshader requires dawn_enable_vulkan=true")
import("${dawn_swiftshader_dir}/src/Vulkan/vulkan.gni")
}
# Import mac_min_system_version
if (is_mac) {
import("//build/config/mac/mac_sdk.gni")
}
###############################################################################
# dawn_platform
###############################################################################
source_set("dawn_platform") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"${dawn_root}/src/include/dawn_platform/DawnPlatform.h",
"src/dawn_platform/tracing/EventTracer.cpp",
"src/dawn_platform/tracing/EventTracer.h",
"src/dawn_platform/tracing/TraceEvent.h",
]
deps = [
"${dawn_root}/src/common",
]
}
###############################################################################
# libdawn_native
###############################################################################
config("libdawn_native_internal") {
configs = [ "${dawn_root}/src/common:dawn_internal" ]
# Suppress warnings that Metal isn't in the deployment target of Chrome:
# initialization of the Metal backend is behind a IsMetalSupported check so
# Dawn won't call Metal functions on macOS 10.10.
# At the time this is written Chromium supports 10.10.0 and above, so if we
# aren't on 10.11 it means we are on 10.11 and above, and Metal is available.
# Skipping this check on 10.11 and above is important as it allows getting
# proper compilation warning when using 10.12 and above feature for example.
# TODO(cwallez@chromium.org): Consider using API_AVAILABLE annotations on all
# metal code in dawn once crbug.com/1004024 is sorted out if Chromium still
# supports 10.10 then.
if (is_mac && mac_min_system_version == "10.10.0") {
cflags_objcc = [ "-Wno-unguarded-availability" ]
}
}
config("libdawn_native_weak_framework") {
if (is_mac && dawn_enable_metal) {
ldflags = [
"-weak_framework",
"Metal",
]
}
}
dawn_json_generator("libdawn_native_utils_gen") {
target = "dawn_native_utils"
outputs = [
"src/dawn_native/ProcTable.cpp",
"src/dawn_native/wgpu_structs_autogen.h",
"src/dawn_native/wgpu_structs_autogen.cpp",
"src/dawn_native/ValidationUtils_autogen.h",
"src/dawn_native/ValidationUtils_autogen.cpp",
]
}
if (dawn_enable_opengl) {
dawn_generator("libdawn_native_opengl_loader_gen") {
script = "generator/opengl_loader_generator.py"
args = [
"--gl-xml",
rebase_path("third_party/khronos/gl.xml", root_build_dir),
"--supported-extensions",
rebase_path("src/dawn_native/opengl/supported_extensions.json",
root_build_dir),
]
outputs = [
"src/dawn_native/opengl/OpenGLFunctionsBase_autogen.cpp",
"src/dawn_native/opengl/OpenGLFunctionsBase_autogen.h",
"src/dawn_native/opengl/opengl_platform_autogen.h",
]
}
}
# Public libdawn_native headers so they can be publically visible for
# dependencies of libdawn_native
source_set("libdawn_native_headers") {
public_deps = [
"${dawn_root}/src/dawn:dawncpp_headers",
]
all_dependent_configs = [ "${dawn_root}/src/common:dawn_public_include_dirs" ]
sources = [
"src/include/dawn_native/DawnNative.h",
"src/include/dawn_native/dawn_native_export.h",
# Include all backend's public headers so that dependencies can include
# them even when the backends are disabled.
"src/include/dawn_native/D3D12Backend.h",
"src/include/dawn_native/MetalBackend.h",
"src/include/dawn_native/NullBackend.h",
"src/include/dawn_native/OpenGLBackend.h",
"src/include/dawn_native/VulkanBackend.h",
]
}
# The meat of the compilation for libdawn_native so that we can cheaply have
# shared_library / static_library versions of it. It compiles all the files
# except those that define exported symbols.
source_set("libdawn_native_sources") {
deps = [
":libdawn_native_headers",
":libdawn_native_utils_gen",
"${dawn_root}/src/common",
"${dawn_shaderc_dir}:spirv_cross",
"${dawn_spirv_tools_dir}:spvtools_val",
]
defines = []
libs = []
data_deps = []
configs += [ ":libdawn_native_internal" ]
# Dependencies that are needed to compile libdawn_native entry points in
# FooBackend.cpp need to be public deps so they are propagated to the
# libdawn_native target
public_deps = [
":dawn_platform",
"${dawn_shaderc_dir}:libshaderc_spvc",
]
sources = get_target_outputs(":libdawn_native_utils_gen")
sources += [
"src/dawn_native/Adapter.cpp",
"src/dawn_native/Adapter.h",
"src/dawn_native/AttachmentState.cpp",
"src/dawn_native/AttachmentState.h",
"src/dawn_native/BackendConnection.cpp",
"src/dawn_native/BackendConnection.h",
"src/dawn_native/BindGroup.cpp",
"src/dawn_native/BindGroup.h",
"src/dawn_native/BindGroupLayout.cpp",
"src/dawn_native/BindGroupLayout.h",
"src/dawn_native/BindGroupTracker.h",
"src/dawn_native/BuddyAllocator.cpp",
"src/dawn_native/BuddyAllocator.h",
"src/dawn_native/BuddyMemoryAllocator.cpp",
"src/dawn_native/BuddyMemoryAllocator.h",
"src/dawn_native/Buffer.cpp",
"src/dawn_native/Buffer.h",
"src/dawn_native/CachedObject.cpp",
"src/dawn_native/CachedObject.h",
"src/dawn_native/CommandAllocator.cpp",
"src/dawn_native/CommandAllocator.h",
"src/dawn_native/CommandBuffer.cpp",
"src/dawn_native/CommandBuffer.h",
"src/dawn_native/CommandBufferStateTracker.cpp",
"src/dawn_native/CommandBufferStateTracker.h",
"src/dawn_native/CommandEncoder.cpp",
"src/dawn_native/CommandEncoder.h",
"src/dawn_native/CommandValidation.cpp",
"src/dawn_native/CommandValidation.h",
"src/dawn_native/Commands.cpp",
"src/dawn_native/Commands.h",
"src/dawn_native/ComputePassEncoder.cpp",
"src/dawn_native/ComputePassEncoder.h",
"src/dawn_native/ComputePipeline.cpp",
"src/dawn_native/ComputePipeline.h",
"src/dawn_native/Device.cpp",
"src/dawn_native/Device.h",
"src/dawn_native/DynamicUploader.cpp",
"src/dawn_native/DynamicUploader.h",
"src/dawn_native/EncodingContext.cpp",
"src/dawn_native/EncodingContext.h",
"src/dawn_native/Error.cpp",
"src/dawn_native/Error.h",
"src/dawn_native/ErrorData.cpp",
"src/dawn_native/ErrorData.h",
"src/dawn_native/ErrorInjector.cpp",
"src/dawn_native/ErrorInjector.h",
"src/dawn_native/ErrorScope.cpp",
"src/dawn_native/ErrorScope.h",
"src/dawn_native/ErrorScopeTracker.cpp",
"src/dawn_native/ErrorScopeTracker.h",
"src/dawn_native/Extensions.cpp",
"src/dawn_native/Extensions.h",
"src/dawn_native/Fence.cpp",
"src/dawn_native/Fence.h",
"src/dawn_native/FenceSignalTracker.cpp",
"src/dawn_native/FenceSignalTracker.h",
"src/dawn_native/Format.cpp",
"src/dawn_native/Format.h",
"src/dawn_native/Forward.h",
"src/dawn_native/Instance.cpp",
"src/dawn_native/Instance.h",
"src/dawn_native/ObjectBase.cpp",
"src/dawn_native/ObjectBase.h",
"src/dawn_native/PassResourceUsage.h",
"src/dawn_native/PassResourceUsageTracker.cpp",
"src/dawn_native/PassResourceUsageTracker.h",
"src/dawn_native/PerStage.cpp",
"src/dawn_native/PerStage.h",
"src/dawn_native/Pipeline.cpp",
"src/dawn_native/Pipeline.h",
"src/dawn_native/PipelineLayout.cpp",
"src/dawn_native/PipelineLayout.h",
"src/dawn_native/ProgrammablePassEncoder.cpp",
"src/dawn_native/ProgrammablePassEncoder.h",
"src/dawn_native/Queue.cpp",
"src/dawn_native/Queue.h",
"src/dawn_native/RefCounted.cpp",
"src/dawn_native/RefCounted.h",
"src/dawn_native/RenderBundle.cpp",
"src/dawn_native/RenderBundle.h",
"src/dawn_native/RenderBundleEncoder.cpp",
"src/dawn_native/RenderBundleEncoder.h",
"src/dawn_native/RenderEncoderBase.cpp",
"src/dawn_native/RenderEncoderBase.h",
"src/dawn_native/RenderPassEncoder.cpp",
"src/dawn_native/RenderPassEncoder.h",
"src/dawn_native/RenderPipeline.cpp",
"src/dawn_native/RenderPipeline.h",
"src/dawn_native/ResourceHeap.h",
"src/dawn_native/ResourceHeapAllocator.h",
"src/dawn_native/ResourceMemoryAllocation.cpp",
"src/dawn_native/ResourceMemoryAllocation.h",
"src/dawn_native/RingBufferAllocator.cpp",
"src/dawn_native/RingBufferAllocator.h",
"src/dawn_native/Sampler.cpp",
"src/dawn_native/Sampler.h",
"src/dawn_native/ShaderModule.cpp",
"src/dawn_native/ShaderModule.h",
"src/dawn_native/StagingBuffer.cpp",
"src/dawn_native/StagingBuffer.h",
"src/dawn_native/SwapChain.cpp",
"src/dawn_native/SwapChain.h",
"src/dawn_native/Texture.cpp",
"src/dawn_native/Texture.h",
"src/dawn_native/ToBackend.h",
"src/dawn_native/Toggles.cpp",
"src/dawn_native/Toggles.h",
"src/dawn_native/dawn_platform.h",
]
if (dawn_enable_d3d12) {
libs += [ "dxguid.lib" ]
sources += [
"src/dawn_native/d3d12/AdapterD3D12.cpp",
"src/dawn_native/d3d12/AdapterD3D12.h",
"src/dawn_native/d3d12/BackendD3D12.cpp",
"src/dawn_native/d3d12/BackendD3D12.h",
"src/dawn_native/d3d12/BindGroupD3D12.cpp",
"src/dawn_native/d3d12/BindGroupD3D12.h",
"src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp",
"src/dawn_native/d3d12/BindGroupLayoutD3D12.h",
"src/dawn_native/d3d12/BufferD3D12.cpp",
"src/dawn_native/d3d12/BufferD3D12.h",
"src/dawn_native/d3d12/CommandAllocatorManager.cpp",
"src/dawn_native/d3d12/CommandAllocatorManager.h",
"src/dawn_native/d3d12/CommandBufferD3D12.cpp",
"src/dawn_native/d3d12/CommandBufferD3D12.h",
"src/dawn_native/d3d12/CommandRecordingContext.cpp",
"src/dawn_native/d3d12/CommandRecordingContext.h",
"src/dawn_native/d3d12/ComputePipelineD3D12.cpp",
"src/dawn_native/d3d12/ComputePipelineD3D12.h",
"src/dawn_native/d3d12/D3D12Error.cpp",
"src/dawn_native/d3d12/D3D12Error.h",
"src/dawn_native/d3d12/D3D12Info.cpp",
"src/dawn_native/d3d12/D3D12Info.h",
"src/dawn_native/d3d12/DescriptorHeapAllocator.cpp",
"src/dawn_native/d3d12/DescriptorHeapAllocator.h",
"src/dawn_native/d3d12/DeviceD3D12.cpp",
"src/dawn_native/d3d12/DeviceD3D12.h",
"src/dawn_native/d3d12/Forward.h",
"src/dawn_native/d3d12/HeapAllocatorD3D12.cpp",
"src/dawn_native/d3d12/HeapAllocatorD3D12.h",
"src/dawn_native/d3d12/HeapD3D12.cpp",
"src/dawn_native/d3d12/HeapD3D12.h",
"src/dawn_native/d3d12/NativeSwapChainImplD3D12.cpp",
"src/dawn_native/d3d12/NativeSwapChainImplD3D12.h",
"src/dawn_native/d3d12/PipelineLayoutD3D12.cpp",
"src/dawn_native/d3d12/PipelineLayoutD3D12.h",
"src/dawn_native/d3d12/PlatformFunctions.cpp",
"src/dawn_native/d3d12/PlatformFunctions.h",
"src/dawn_native/d3d12/QueueD3D12.cpp",
"src/dawn_native/d3d12/QueueD3D12.h",
"src/dawn_native/d3d12/RenderPassBuilderD3D12.cpp",
"src/dawn_native/d3d12/RenderPassBuilderD3D12.h",
"src/dawn_native/d3d12/RenderPipelineD3D12.cpp",
"src/dawn_native/d3d12/RenderPipelineD3D12.h",
"src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.cpp",
"src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.h",
"src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp",
"src/dawn_native/d3d12/ResourceHeapAllocationD3D12.h",
"src/dawn_native/d3d12/SamplerD3D12.cpp",
"src/dawn_native/d3d12/SamplerD3D12.h",
"src/dawn_native/d3d12/ShaderModuleD3D12.cpp",
"src/dawn_native/d3d12/ShaderModuleD3D12.h",
"src/dawn_native/d3d12/StagingBufferD3D12.cpp",
"src/dawn_native/d3d12/StagingBufferD3D12.h",
"src/dawn_native/d3d12/SwapChainD3D12.cpp",
"src/dawn_native/d3d12/SwapChainD3D12.h",
"src/dawn_native/d3d12/TextureCopySplitter.cpp",
"src/dawn_native/d3d12/TextureCopySplitter.h",
"src/dawn_native/d3d12/TextureD3D12.cpp",
"src/dawn_native/d3d12/TextureD3D12.h",
"src/dawn_native/d3d12/UtilsD3D12.cpp",
"src/dawn_native/d3d12/UtilsD3D12.h",
"src/dawn_native/d3d12/d3d12_platform.h",
]
}
if (dawn_enable_metal) {
libs += [
"Cocoa.framework",
"IOKit.framework",
"IOSurface.framework",
]
sources += [
"src/dawn_native/metal/BackendMTL.h",
"src/dawn_native/metal/BackendMTL.mm",
"src/dawn_native/metal/BufferMTL.h",
"src/dawn_native/metal/BufferMTL.mm",
"src/dawn_native/metal/CommandBufferMTL.h",
"src/dawn_native/metal/CommandBufferMTL.mm",
"src/dawn_native/metal/ComputePipelineMTL.h",
"src/dawn_native/metal/ComputePipelineMTL.mm",
"src/dawn_native/metal/DeviceMTL.h",
"src/dawn_native/metal/DeviceMTL.mm",
"src/dawn_native/metal/Forward.h",
"src/dawn_native/metal/PipelineLayoutMTL.h",
"src/dawn_native/metal/PipelineLayoutMTL.mm",
"src/dawn_native/metal/QueueMTL.h",
"src/dawn_native/metal/QueueMTL.mm",
"src/dawn_native/metal/RenderPipelineMTL.h",
"src/dawn_native/metal/RenderPipelineMTL.mm",
"src/dawn_native/metal/SamplerMTL.h",
"src/dawn_native/metal/SamplerMTL.mm",
"src/dawn_native/metal/ShaderModuleMTL.h",
"src/dawn_native/metal/ShaderModuleMTL.mm",
"src/dawn_native/metal/StagingBufferMTL.h",
"src/dawn_native/metal/StagingBufferMTL.mm",
"src/dawn_native/metal/SwapChainMTL.h",
"src/dawn_native/metal/SwapChainMTL.mm",
"src/dawn_native/metal/TextureMTL.h",
"src/dawn_native/metal/TextureMTL.mm",
"src/dawn_native/metal/UtilsMetal.h",
"src/dawn_native/metal/UtilsMetal.mm",
]
}
if (dawn_enable_null) {
sources += [
"src/dawn_native/null/DeviceNull.cpp",
"src/dawn_native/null/DeviceNull.h",
]
}
if (dawn_enable_opengl) {
public_deps += [
":libdawn_native_opengl_loader_gen",
"third_party:khronos_platform",
]
sources += get_target_outputs(":libdawn_native_opengl_loader_gen")
sources += [
"src/dawn_native/opengl/BackendGL.cpp",
"src/dawn_native/opengl/BackendGL.h",
"src/dawn_native/opengl/BufferGL.cpp",
"src/dawn_native/opengl/BufferGL.h",
"src/dawn_native/opengl/CommandBufferGL.cpp",
"src/dawn_native/opengl/CommandBufferGL.h",
"src/dawn_native/opengl/ComputePipelineGL.cpp",
"src/dawn_native/opengl/ComputePipelineGL.h",
"src/dawn_native/opengl/DeviceGL.cpp",
"src/dawn_native/opengl/DeviceGL.h",
"src/dawn_native/opengl/Forward.h",
"src/dawn_native/opengl/GLFormat.cpp",
"src/dawn_native/opengl/GLFormat.h",
"src/dawn_native/opengl/NativeSwapChainImplGL.cpp",
"src/dawn_native/opengl/NativeSwapChainImplGL.h",
"src/dawn_native/opengl/OpenGLFunctions.cpp",
"src/dawn_native/opengl/OpenGLFunctions.h",
"src/dawn_native/opengl/PersistentPipelineStateGL.cpp",
"src/dawn_native/opengl/PersistentPipelineStateGL.h",
"src/dawn_native/opengl/PipelineGL.cpp",
"src/dawn_native/opengl/PipelineGL.h",
"src/dawn_native/opengl/PipelineLayoutGL.cpp",
"src/dawn_native/opengl/PipelineLayoutGL.h",
"src/dawn_native/opengl/QueueGL.cpp",
"src/dawn_native/opengl/QueueGL.h",
"src/dawn_native/opengl/RenderPipelineGL.cpp",
"src/dawn_native/opengl/RenderPipelineGL.h",
"src/dawn_native/opengl/SamplerGL.cpp",
"src/dawn_native/opengl/SamplerGL.h",
"src/dawn_native/opengl/ShaderModuleGL.cpp",
"src/dawn_native/opengl/ShaderModuleGL.h",
"src/dawn_native/opengl/SwapChainGL.cpp",
"src/dawn_native/opengl/SwapChainGL.h",
"src/dawn_native/opengl/TextureGL.cpp",
"src/dawn_native/opengl/TextureGL.h",
"src/dawn_native/opengl/UtilsGL.cpp",
"src/dawn_native/opengl/UtilsGL.h",
"src/dawn_native/opengl/opengl_platform.h",
]
}
if (dawn_enable_vulkan) {
public_deps += [ "third_party:vulkan_headers" ]
sources += [
"src/dawn_native/vulkan/AdapterVk.cpp",
"src/dawn_native/vulkan/AdapterVk.h",
"src/dawn_native/vulkan/BackendVk.cpp",
"src/dawn_native/vulkan/BackendVk.h",
"src/dawn_native/vulkan/BindGroupLayoutVk.cpp",
"src/dawn_native/vulkan/BindGroupLayoutVk.h",
"src/dawn_native/vulkan/BindGroupVk.cpp",
"src/dawn_native/vulkan/BindGroupVk.h",
"src/dawn_native/vulkan/BufferVk.cpp",
"src/dawn_native/vulkan/BufferVk.h",
"src/dawn_native/vulkan/CommandBufferVk.cpp",
"src/dawn_native/vulkan/CommandBufferVk.h",
"src/dawn_native/vulkan/CommandRecordingContext.h",
"src/dawn_native/vulkan/ComputePipelineVk.cpp",
"src/dawn_native/vulkan/ComputePipelineVk.h",
"src/dawn_native/vulkan/DescriptorSetService.cpp",
"src/dawn_native/vulkan/DescriptorSetService.h",
"src/dawn_native/vulkan/DeviceVk.cpp",
"src/dawn_native/vulkan/DeviceVk.h",
"src/dawn_native/vulkan/ExternalHandle.h",
"src/dawn_native/vulkan/FencedDeleter.cpp",
"src/dawn_native/vulkan/FencedDeleter.h",
"src/dawn_native/vulkan/Forward.h",
"src/dawn_native/vulkan/NativeSwapChainImplVk.cpp",
"src/dawn_native/vulkan/NativeSwapChainImplVk.h",
"src/dawn_native/vulkan/PipelineLayoutVk.cpp",
"src/dawn_native/vulkan/PipelineLayoutVk.h",
"src/dawn_native/vulkan/QueueVk.cpp",
"src/dawn_native/vulkan/QueueVk.h",
"src/dawn_native/vulkan/RenderPassCache.cpp",
"src/dawn_native/vulkan/RenderPassCache.h",
"src/dawn_native/vulkan/RenderPipelineVk.cpp",
"src/dawn_native/vulkan/RenderPipelineVk.h",
"src/dawn_native/vulkan/ResourceHeapVk.cpp",
"src/dawn_native/vulkan/ResourceHeapVk.h",
"src/dawn_native/vulkan/ResourceMemoryAllocatorVk.cpp",
"src/dawn_native/vulkan/ResourceMemoryAllocatorVk.h",
"src/dawn_native/vulkan/SamplerVk.cpp",
"src/dawn_native/vulkan/SamplerVk.h",
"src/dawn_native/vulkan/ShaderModuleVk.cpp",
"src/dawn_native/vulkan/ShaderModuleVk.h",
"src/dawn_native/vulkan/StagingBufferVk.cpp",
"src/dawn_native/vulkan/StagingBufferVk.h",
"src/dawn_native/vulkan/SwapChainVk.cpp",
"src/dawn_native/vulkan/SwapChainVk.h",
"src/dawn_native/vulkan/TextureVk.cpp",
"src/dawn_native/vulkan/TextureVk.h",
"src/dawn_native/vulkan/UtilsVulkan.cpp",
"src/dawn_native/vulkan/UtilsVulkan.h",
"src/dawn_native/vulkan/VulkanError.cpp",
"src/dawn_native/vulkan/VulkanError.h",
"src/dawn_native/vulkan/VulkanFunctions.cpp",
"src/dawn_native/vulkan/VulkanFunctions.h",
"src/dawn_native/vulkan/VulkanInfo.cpp",
"src/dawn_native/vulkan/VulkanInfo.h",
"src/dawn_native/vulkan/external_memory/MemoryService.h",
"src/dawn_native/vulkan/external_semaphore/SemaphoreService.h",
]
if (is_chromeos) {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceDmaBuf.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceOpaqueFD.cpp",
]
} else if (is_linux) {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceOpaqueFD.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceOpaqueFD.cpp",
]
} else if (is_fuchsia) {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceZirconHandle.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp",
]
} else {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceNull.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceNull.cpp",
]
}
if (build_with_chromium && is_fuchsia) {
# Necessary to ensure that the Vulkan libraries will be in the
# final Fuchsia package.
data_deps = [
# NOTE: The line below is a work around for http://crbug.com/1001081
"//third_party/fuchsia-sdk/sdk:trace_engine",
"//third_party/fuchsia-sdk:vulkan_base",
"//third_party/fuchsia-sdk:vulkan_validation",
]
}
if (dawn_enable_vulkan_validation_layers) {
defines += [
"DAWN_ENABLE_VULKAN_VALIDATION_LAYERS",
"DAWN_VK_DATA_DIR=\"$vulkan_data_subdir\"",
]
}
if (use_swiftshader) {
data_deps += [ "${dawn_swiftshader_dir}/src/Vulkan:icd_file" ]
defines +=
[ "DAWN_SWIFTSHADER_VK_ICD_JSON=\"${swiftshader_icd_file_name}\"" ]
}
}
}
# The static and shared libraries for libdawn_native. Most of the files are
# already compiled in libdawn_native_sources, but we still need to compile
# files defining exported symbols.
dawn_component("libdawn_native") {
DEFINE_PREFIX = "DAWN_NATIVE"
#Make headers publically visible
public_deps = [
":libdawn_native_headers",
]
deps = [
":libdawn_native_sources",
"${dawn_root}/src/common",
]
sources = [
"src/dawn_native/DawnNative.cpp",
]
configs = [ ":libdawn_native_internal" ]
public_configs = [ ":libdawn_native_weak_framework" ]
if (dawn_enable_d3d12) {
sources += [ "src/dawn_native/d3d12/D3D12Backend.cpp" ]
}
if (dawn_enable_metal) {
sources += [ "src/dawn_native/metal/MetalBackend.mm" ]
}
if (dawn_enable_null) {
sources += [ "src/dawn_native/null/NullBackend.cpp" ]
}
if (dawn_enable_opengl) {
sources += [ "src/dawn_native/opengl/OpenGLBackend.cpp" ]
}
if (dawn_enable_vulkan) {
sources += [ "src/dawn_native/vulkan/VulkanBackend.cpp" ]
if (dawn_enable_vulkan_validation_layers) {
data_deps = [
"${dawn_vulkan_validation_layers_dir}:vulkan_validation_layers",
]
if (!is_android) {
data_deps +=
[ "${dawn_vulkan_validation_layers_dir}:vulkan_gen_json_files" ]
}
}
}
}
###############################################################################
# libdawn_wire
###############################################################################
dawn_json_generator("libdawn_wire_gen") {
target = "dawn_wire"
outputs = [
"src/dawn_wire/WireCmd_autogen.h",
"src/dawn_wire/WireCmd_autogen.cpp",
"src/dawn_wire/client/ApiObjects_autogen.h",
"src/dawn_wire/client/ApiProcs_autogen.cpp",
"src/dawn_wire/client/ApiProcs_autogen.h",
"src/dawn_wire/client/ClientBase_autogen.h",
"src/dawn_wire/client/ClientHandlers_autogen.cpp",
"src/dawn_wire/client/ClientPrototypes_autogen.inc",
"src/dawn_wire/server/ServerBase_autogen.h",
"src/dawn_wire/server/ServerDoers_autogen.cpp",
"src/dawn_wire/server/ServerHandlers_autogen.cpp",
"src/dawn_wire/server/ServerPrototypes_autogen.inc",
]
}
dawn_component("libdawn_wire") {
DEFINE_PREFIX = "DAWN_WIRE"
deps = [
":libdawn_wire_gen",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn_wire:libdawn_wire_headers",
]
configs = [ "${dawn_root}/src/common:dawn_internal" ]
sources = get_target_outputs(":libdawn_wire_gen")
sources += [
"src/dawn_wire/WireClient.cpp",
"src/dawn_wire/WireDeserializeAllocator.cpp",
"src/dawn_wire/WireDeserializeAllocator.h",
"src/dawn_wire/WireServer.cpp",
"src/dawn_wire/client/ApiObjects.h",
"src/dawn_wire/client/ApiProcs.cpp",
"src/dawn_wire/client/Buffer.cpp",
"src/dawn_wire/client/Buffer.h",
"src/dawn_wire/client/Client.cpp",
"src/dawn_wire/client/Client.h",
"src/dawn_wire/client/ClientDoers.cpp",
"src/dawn_wire/client/ClientInlineMemoryTransferService.cpp",
"src/dawn_wire/client/Device.cpp",
"src/dawn_wire/client/Device.h",
"src/dawn_wire/client/Fence.cpp",
"src/dawn_wire/client/Fence.h",
"src/dawn_wire/client/ObjectAllocator.h",
"src/dawn_wire/server/ObjectStorage.h",
"src/dawn_wire/server/Server.cpp",
"src/dawn_wire/server/Server.h",
"src/dawn_wire/server/ServerBuffer.cpp",
"src/dawn_wire/server/ServerDevice.cpp",
"src/dawn_wire/server/ServerFence.cpp",
"src/dawn_wire/server/ServerInlineMemoryTransferService.cpp",
"src/dawn_wire/server/ServerQueue.cpp",
]
# Make headers publically visible
public_deps = [
"${dawn_root}/src/dawn_wire:libdawn_wire_headers",
]
}
###############################################################################
# GLFW wrapping target
###############################################################################
# GLFW does not support ChromeOS, Android or Fuchsia, so provide a small mock
# library that can be linked into the Dawn tests on these platforms. Otherwise,
# use the real library from third_party/.
if (is_win || (is_linux && !is_chromeos) || is_mac) {
group("dawn_glfw") {
public_deps = [
"third_party:glfw",
]
}
} else if (is_fuchsia) {
# The mock implementation of GLFW on Fuchsia
config("dawn_glfw_public_config") {
# Allow inclusion of <GLFW/glfw3.h>
include_dirs = [ "${dawn_glfw_dir}/include" ]
# The GLFW/glfw3.h header includes <GL/gl.h> by default, but the latter
# does not exist on Fuchsia. Defining GLFW_INCLUDE_NONE helps work around
# the issue, but it needs to be defined for any file that includes the
# header.
defines = [
"GLFW_INCLUDE_NONE",
"GLFW_INCLUDE_VULKAN",
]
}
static_library("dawn_glfw") {
sources = [
# NOTE: The header below is required to pass "gn check".
"${dawn_glfw_dir}/include/GLFW/glfw3.h",
"src/utils/Glfw3Fuchsia.cpp",
]
public_configs = [ ":dawn_glfw_public_config" ]
deps = [
"${dawn_root}/src/common",
]
}
} else {
# Just skip GLFW on other systems
group("dawn_glfw") {
}
}
###############################################################################
# Utils for tests and samples
###############################################################################
static_library("dawn_utils") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"src/utils/ComboRenderBundleEncoderDescriptor.cpp",
"src/utils/ComboRenderBundleEncoderDescriptor.h",
"src/utils/ComboRenderPipelineDescriptor.cpp",
"src/utils/ComboRenderPipelineDescriptor.h",
"src/utils/SystemUtils.cpp",
"src/utils/SystemUtils.h",
"src/utils/TerribleCommandBuffer.cpp",
"src/utils/TerribleCommandBuffer.h",
"src/utils/Timer.h",
"src/utils/WGPUHelpers.cpp",
"src/utils/WGPUHelpers.h",
]
if (is_win) {
sources += [ "src/utils/WindowsTimer.cpp" ]
} else if (is_mac) {
sources += [ "src/utils/OSXTimer.cpp" ]
} else {
sources += [ "src/utils/PosixTimer.cpp" ]
}
public_deps = [
"${dawn_root}/src/dawn:dawncpp_headers",
]
deps = [
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_shaderc_dir}:libshaderc",
]
}
###############################################################################
# Dawn test targets
###############################################################################
dawn_json_generator("mock_webgpu_gen") {
target = "mock_webgpu"
outputs = [
"src/dawn/mock_webgpu.h",
"src/dawn/mock_webgpu.cpp",
]
}
test("dawn_unittests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_native_sources",
":libdawn_wire",
":mock_webgpu_gen",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
"third_party:gmock_and_gtest",
]
# Add internal Dawn Native headers and config for internal unittests.
deps += [ ":libdawn_native_headers" ]
configs += [ ":libdawn_native_internal" ]
sources = get_target_outputs(":mock_webgpu_gen")
sources += [
"src/dawn_wire/client/ClientMemoryTransferService_mock.cpp",
"src/dawn_wire/client/ClientMemoryTransferService_mock.h",
"src/dawn_wire/server/ServerMemoryTransferService_mock.cpp",
"src/dawn_wire/server/ServerMemoryTransferService_mock.h",
]
sources += [
"src/tests/unittests/BitSetIteratorTests.cpp",
"src/tests/unittests/BuddyAllocatorTests.cpp",
"src/tests/unittests/BuddyMemoryAllocatorTests.cpp",
"src/tests/unittests/CommandAllocatorTests.cpp",
"src/tests/unittests/EnumClassBitmasksTests.cpp",
"src/tests/unittests/ErrorTests.cpp",
"src/tests/unittests/ExtensionTests.cpp",
"src/tests/unittests/GetProcAddressTests.cpp",
"src/tests/unittests/MathTests.cpp",
"src/tests/unittests/ObjectBaseTests.cpp",
"src/tests/unittests/PerStageTests.cpp",
"src/tests/unittests/RefCountedTests.cpp",
"src/tests/unittests/ResultTests.cpp",
"src/tests/unittests/RingBufferAllocatorTests.cpp",
"src/tests/unittests/SerialMapTests.cpp",
"src/tests/unittests/SerialQueueTests.cpp",
"src/tests/unittests/SystemUtilsTests.cpp",
"src/tests/unittests/ToBackendTests.cpp",
"src/tests/unittests/validation/BindGroupValidationTests.cpp",
"src/tests/unittests/validation/BufferValidationTests.cpp",
"src/tests/unittests/validation/CommandBufferValidationTests.cpp",
"src/tests/unittests/validation/ComputeIndirectValidationTests.cpp",
"src/tests/unittests/validation/ComputePassValidationTests.cpp",
"src/tests/unittests/validation/ComputeValidationTests.cpp",
"src/tests/unittests/validation/CopyCommandsValidationTests.cpp",
"src/tests/unittests/validation/DebugMarkerValidationTests.cpp",
"src/tests/unittests/validation/DrawIndirectValidationTests.cpp",
"src/tests/unittests/validation/DynamicStateCommandValidationTests.cpp",
"src/tests/unittests/validation/ErrorScopeValidationTests.cpp",
"src/tests/unittests/validation/FenceValidationTests.cpp",
"src/tests/unittests/validation/GetBindGroupLayoutValidationTests.cpp",
"src/tests/unittests/validation/QueueSubmitValidationTests.cpp",
"src/tests/unittests/validation/RenderBundleValidationTests.cpp",
"src/tests/unittests/validation/RenderPassDescriptorValidationTests.cpp",
"src/tests/unittests/validation/RenderPassValidationTests.cpp",
"src/tests/unittests/validation/RenderPipelineValidationTests.cpp",
"src/tests/unittests/validation/SamplerValidationTests.cpp",
"src/tests/unittests/validation/ShaderModuleValidationTests.cpp",
"src/tests/unittests/validation/TextureValidationTests.cpp",
"src/tests/unittests/validation/TextureViewValidationTests.cpp",
"src/tests/unittests/validation/ToggleValidationTests.cpp",
"src/tests/unittests/validation/ValidationTest.cpp",
"src/tests/unittests/validation/ValidationTest.h",
"src/tests/unittests/validation/VertexBufferValidationTests.cpp",
"src/tests/unittests/validation/VertexStateValidationTests.cpp",
"src/tests/unittests/wire/WireArgumentTests.cpp",
"src/tests/unittests/wire/WireBasicTests.cpp",
"src/tests/unittests/wire/WireBufferMappingTests.cpp",
"src/tests/unittests/wire/WireErrorCallbackTests.cpp",
"src/tests/unittests/wire/WireFenceTests.cpp",
"src/tests/unittests/wire/WireInjectTextureTests.cpp",
"src/tests/unittests/wire/WireMemoryTransferServiceTests.cpp",
"src/tests/unittests/wire/WireOptionalTests.cpp",
"src/tests/unittests/wire/WireTest.cpp",
"src/tests/unittests/wire/WireTest.h",
"src/tests/unittests/wire/WireWGPUDevicePropertiesTests.cpp",
]
if (dawn_enable_d3d12) {
sources += [ "src/tests/unittests/d3d12/CopySplitTests.cpp" ]
}
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_unittests_main.cc" ]
} else {
sources += [ "src/tests/UnittestsMain.cpp" ]
}
}
source_set("dawn_end2end_tests_sources") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
testonly = true
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.h",
"src/tests/end2end/BasicTests.cpp",
"src/tests/end2end/BindGroupTests.cpp",
"src/tests/end2end/BufferTests.cpp",
"src/tests/end2end/ClipSpaceTests.cpp",
"src/tests/end2end/ColorStateTests.cpp",
"src/tests/end2end/CompressedTextureFormatTests.cpp",
"src/tests/end2end/ComputeCopyStorageBufferTests.cpp",
"src/tests/end2end/ComputeIndirectTests.cpp",
"src/tests/end2end/ComputeSharedMemoryTests.cpp",
"src/tests/end2end/ComputeStorageBufferBarrierTests.cpp",
"src/tests/end2end/CopyTests.cpp",
"src/tests/end2end/CullingTests.cpp",
"src/tests/end2end/DebugMarkerTests.cpp",
"src/tests/end2end/DepthStencilStateTests.cpp",
"src/tests/end2end/DestroyTests.cpp",
"src/tests/end2end/DrawIndexedIndirectTests.cpp",
"src/tests/end2end/DrawIndexedTests.cpp",
"src/tests/end2end/DrawIndirectTests.cpp",
"src/tests/end2end/DrawTests.cpp",
"src/tests/end2end/DynamicBufferOffsetTests.cpp",
"src/tests/end2end/FenceTests.cpp",
"src/tests/end2end/GpuMemorySynchronizationTests.cpp",
"src/tests/end2end/IndexFormatTests.cpp",
"src/tests/end2end/MultisampledRenderingTests.cpp",
"src/tests/end2end/NonzeroTextureCreationTests.cpp",
"src/tests/end2end/ObjectCachingTests.cpp",
"src/tests/end2end/OpArrayLengthTests.cpp",
"src/tests/end2end/PrimitiveTopologyTests.cpp",
"src/tests/end2end/RenderBundleTests.cpp",
"src/tests/end2end/RenderPassLoadOpTests.cpp",
"src/tests/end2end/RenderPassTests.cpp",
"src/tests/end2end/SamplerTests.cpp",
"src/tests/end2end/ScissorTests.cpp",
"src/tests/end2end/TextureFormatTests.cpp",
"src/tests/end2end/TextureViewTests.cpp",
"src/tests/end2end/TextureZeroInitTests.cpp",
"src/tests/end2end/VertexFormatTests.cpp",
"src/tests/end2end/VertexStateTests.cpp",
"src/tests/end2end/ViewportOrientationTests.cpp",
"src/tests/end2end/ViewportTests.cpp",
]
libs = []
if (dawn_enable_metal) {
sources += [ "src/tests/end2end/IOSurfaceWrappingTests.cpp" ]
libs += [ "IOSurface.framework" ]
}
if (dawn_enable_d3d12) {
sources += [ "src/tests/end2end/D3D12ResourceWrappingTests.cpp" ]
libs += [
"d3d11.lib",
"dxgi.lib",
]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
source_set("dawn_white_box_tests_sources") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
testonly = true
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_native_sources",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.h",
]
if (dawn_enable_vulkan) {
deps += [ "third_party:vulkan_headers" ]
if (is_linux) {
sources += [ "src/tests/white_box/VulkanImageWrappingTests.cpp" ]
}
if (dawn_enable_error_injection) {
sources += [ "src/tests/white_box/VulkanErrorInjectorTests.cpp" ]
}
}
if (dawn_enable_d3d12) {
sources += [ "src/tests/white_box/D3D12SmallTextureTests.cpp" ]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
libs = []
}
test("dawn_end2end_tests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_end2end_tests_sources",
":dawn_utils",
":dawn_white_box_tests_sources",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.cpp",
"src/tests/DawnTest.h",
]
libs = []
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_end2end_tests_main.cc" ]
} else {
sources += [ "src/tests/End2EndTestsMain.cpp" ]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
test("dawn_perf_tests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_platform",
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.cpp",
"src/tests/DawnTest.h",
"src/tests/ParamGenerator.h",
"src/tests/perf_tests/BufferUploadPerf.cpp",
"src/tests/perf_tests/DawnPerfTest.cpp",
"src/tests/perf_tests/DawnPerfTest.h",
"src/tests/perf_tests/DawnPerfTestPlatform.cpp",
"src/tests/perf_tests/DawnPerfTestPlatform.h",
"src/tests/perf_tests/DrawCallPerf.cpp",
]
libs = []
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_perf_tests_main.cc" ]
} else {
sources += [ "src/tests/PerfTestsMain.cpp" ]
}
if (dawn_enable_metal) {
libs += [ "IOSurface.framework" ]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
# Temporary groups to make a 5-way patch to fix crbug.com/913171
group("dawn_unittests_temp_group") {
testonly = true
deps = [
":dawn_unittests",
]
}
group("dawn_end2end_tests_temp_group") {
testonly = true
deps = [
":dawn_end2end_tests",
]
}
group("dawn_perf_tests_temp_group") {
testonly = true
deps = [
":dawn_perf_tests",
]
data_deps = [
":dawn_perf_tests",
]
}
###############################################################################
# Dawn samples, only in standalone builds
###############################################################################
if (dawn_standalone) {
# Library to handle the interaction of Dawn with GLFW windows in samples
static_library("dawn_bindings") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"src/utils/BackendBinding.cpp",
"src/utils/BackendBinding.h",
]
public_deps = [
"${dawn_root}/src/dawn:dawn_headers",
]
deps = [
":dawn_glfw",
":libdawn_native",
"${dawn_root}/src/common",
]
libs = []
if (dawn_enable_d3d12) {
sources += [ "src/utils/D3D12Binding.cpp" ]
}
if (dawn_enable_metal) {
sources += [ "src/utils/MetalBinding.mm" ]
libs += [
"Metal.framework",
"QuartzCore.framework",
]
# Suppress warnings that Metal isn't in the deployment target of Chrome
if (is_mac) {
cflags_objcc = [ "-Wno-unguarded-availability" ]
}
}
if (dawn_enable_null) {
sources += [ "src/utils/NullBinding.cpp" ]
}
if (dawn_enable_opengl) {
sources += [ "src/utils/OpenGLBinding.cpp" ]
}
if (dawn_enable_vulkan) {
sources += [ "src/utils/VulkanBinding.cpp" ]
}
}
# Static library to contain code and dependencies common to all samples
static_library("dawn_sample_utils") {
sources = [
"examples/SampleUtils.cpp",
"examples/SampleUtils.h",
]
# Export all of these as public deps so that `gn check` allows includes
public_deps = [
":dawn_bindings",
":dawn_glfw",
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:dawncpp",
"${dawn_root}/src/dawn:libdawn_proc",
]
public_configs = [ "${dawn_root}/src/common:dawn_internal" ]
}
# Template for samples to avoid listing dawn_sample_utils as a dep every time
template("dawn_sample") {
executable(target_name) {
deps = [
":dawn_sample_utils",
]
forward_variables_from(invoker, "*", [ "deps" ])
if (defined(invoker.deps)) {
deps += invoker.deps
}
}
}
dawn_sample("CppHelloTriangle") {
sources = [
"examples/CppHelloTriangle.cpp",
]
}
dawn_sample("CHelloTriangle") {
sources = [
"examples/CHelloTriangle.cpp",
]
}
dawn_sample("ComputeBoids") {
sources = [
"examples/ComputeBoids.cpp",
]
deps = [
"third_party:glm",
]
}
dawn_sample("Animometer") {
sources = [
"examples/Animometer.cpp",
]
}
dawn_sample("CubeReflection") {
sources = [
"examples/CubeReflection.cpp",
]
deps = [
"third_party:glm",
]
}
group("dawn_samples") {
deps = [
":Animometer",
":CHelloTriangle",
":ComputeBoids",
":CppHelloTriangle",
":CubeReflection",
]
}
}
###############################################################################
# Fuzzers
###############################################################################
group("dawn_fuzzers") {
testonly = true
deps = [
"src/fuzzers:dawn_spirv_cross_glsl_fast_fuzzer",
"src/fuzzers:dawn_spirv_cross_hlsl_fast_fuzzer",
"src/fuzzers:dawn_spirv_cross_msl_fast_fuzzer",
"src/fuzzers:dawn_spvc_glsl_fast_fuzzer",
"src/fuzzers:dawn_spvc_hlsl_fast_fuzzer",
"src/fuzzers:dawn_spvc_msl_fast_fuzzer",
"src/fuzzers:dawn_wire_server_and_frontend_fuzzer",
]
}