mirror of
				https://github.com/encounter/dawn-cmake.git
				synced 2025-10-26 03:30:30 +00:00 
			
		
		
		
	It appears that FXC and DXC do some validation post dead-code-elimination. These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed. Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed. Fixed: tint:1859 Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include <metal_stdlib>
 | |
| 
 | |
| using namespace metal;
 | |
| 
 | |
| template<typename T, size_t N>
 | |
| struct tint_array {
 | |
|     const constant T& operator[](size_t i) const constant { return elements[i]; }
 | |
|     device T& operator[](size_t i) device { return elements[i]; }
 | |
|     const device T& operator[](size_t i) const device { return elements[i]; }
 | |
|     thread T& operator[](size_t i) thread { return elements[i]; }
 | |
|     const thread T& operator[](size_t i) const thread { return elements[i]; }
 | |
|     threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
 | |
|     const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
 | |
|     T elements[N];
 | |
| };
 | |
| 
 | |
| struct tint_symbol_1 {
 | |
|   /* 0x0000 */ tint_array<uint4, 1> buffer_size;
 | |
| };
 | |
| 
 | |
| struct SB_RW {
 | |
|   tint_array<int, 1> arg_0;
 | |
| };
 | |
| 
 | |
| void arrayLength_61b1c7(const constant tint_symbol_1* const tint_symbol_3, device uint* const tint_symbol_4) {
 | |
|   uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
 | |
|   *(tint_symbol_4) = res;
 | |
| }
 | |
| 
 | |
| struct tint_symbol {
 | |
|   float4 value [[position]];
 | |
| };
 | |
| 
 | |
| float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_5, device uint* const tint_symbol_6) {
 | |
|   arrayLength_61b1c7(tint_symbol_5, tint_symbol_6);
 | |
|   return float4(0.0f);
 | |
| }
 | |
| 
 | |
| vertex tint_symbol vertex_main(const constant tint_symbol_1* tint_symbol_7 [[buffer(30)]], device uint* tint_symbol_8 [[buffer(1)]]) {
 | |
|   float4 const inner_result = vertex_main_inner(tint_symbol_7, tint_symbol_8);
 | |
|   tint_symbol wrapper_result = {};
 | |
|   wrapper_result.value = inner_result;
 | |
|   return wrapper_result;
 | |
| }
 | |
| 
 | |
| fragment void fragment_main(const constant tint_symbol_1* tint_symbol_9 [[buffer(30)]], device uint* tint_symbol_10 [[buffer(1)]]) {
 | |
|   arrayLength_61b1c7(tint_symbol_9, tint_symbol_10);
 | |
|   return;
 | |
| }
 | |
| 
 | |
| kernel void compute_main(const constant tint_symbol_1* tint_symbol_11 [[buffer(30)]], device uint* tint_symbol_12 [[buffer(1)]]) {
 | |
|   arrayLength_61b1c7(tint_symbol_11, tint_symbol_12);
 | |
|   return;
 | |
| }
 | |
| 
 |