dawn-cmake/test/intrinsics/gen/transpose
Stephen White 2fe0f4b42b GLSL: add .expected.glsl files for all tests.
Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-16 15:15:36 +00:00
..
4ce359.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
4ce359.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
4ce359.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4ce359.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4ce359.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
4ce359.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
4dc9a1.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
4dc9a1.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
4dc9a1.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4dc9a1.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4dc9a1.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
4dc9a1.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31d679.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31d679.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
31d679.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31d679.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31d679.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
31d679.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31e37e.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31e37e.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
31e37e.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31e37e.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31e37e.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
31e37e.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2585cd.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2585cd.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
2585cd.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2585cd.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2585cd.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2585cd.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
854336.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
854336.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
854336.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
854336.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
854336.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
854336.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c1b600.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c1b600.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
c1b600.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c1b600.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c1b600.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
c1b600.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
d8f8ba.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
d8f8ba.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
d8f8ba.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
d8f8ba.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
d8f8ba.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
d8f8ba.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ed4bdc.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ed4bdc.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
ed4bdc.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ed4bdc.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ed4bdc.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
ed4bdc.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00