35 lines
842 B
HLSL
35 lines
842 B
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[1];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
float2 v = float2(0.0f, 0.0f);
|
|
float d = 0.0f;
|
|
const float2 x_37 = asfloat(x_6[0].xy);
|
|
v = lerp(float2(2.0f, 3.0f), float2(4.0f, 5.0f), x_37);
|
|
d = distance(v, float2(2.0f, 5.0f));
|
|
if ((d < 0.100000001f)) {
|
|
const float x_47 = v.x;
|
|
const float x_50 = v.y;
|
|
x_GLF_color = float4((x_47 - 1.0f), (x_50 - 5.0f), 0.0f, 1.0f);
|
|
} else {
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|