108 lines
3.0 KiB
Plaintext
108 lines
3.0 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_padded_array_element {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[5];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
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};
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struct tint_array_wrapper_1 {
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int arr[4];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
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int i = 0;
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tint_array_wrapper_1 A = {};
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bool x_77 = false;
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bool x_87 = false;
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bool x_97 = false;
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bool x_78_phi = false;
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bool x_88_phi = false;
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bool x_98_phi = false;
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int const x_33 = x_6.x_GLF_uniform_int_values.arr[0].el;
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i = x_33;
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while (true) {
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int const x_38 = i;
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int const x_40 = x_6.x_GLF_uniform_int_values.arr[4].el;
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if ((x_38 < x_40)) {
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} else {
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break;
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}
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int const x_43 = i;
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int const x_45 = x_6.x_GLF_uniform_int_values.arr[0].el;
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A.arr[x_43] = x_45;
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int const x_47 = i;
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int const x_50 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_54 = x_6.x_GLF_uniform_int_values.arr[1].el;
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if ((max((2 * x_47), (2 * x_50)) == x_54)) {
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int const x_58 = i;
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A.arr[x_58] = 1;
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}
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{
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int const x_60 = i;
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i = (x_60 + 1);
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}
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}
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int const x_63 = x_6.x_GLF_uniform_int_values.arr[0].el;
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int const x_65 = A.arr[x_63];
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int const x_67 = x_6.x_GLF_uniform_int_values.arr[3].el;
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bool const x_68 = (x_65 == x_67);
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x_78_phi = x_68;
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if (x_68) {
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int const x_72 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_74 = A.arr[x_72];
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int const x_76 = x_6.x_GLF_uniform_int_values.arr[3].el;
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x_77 = (x_74 == x_76);
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x_78_phi = x_77;
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}
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bool const x_78 = x_78_phi;
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x_88_phi = x_78;
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if (x_78) {
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int const x_82 = x_6.x_GLF_uniform_int_values.arr[1].el;
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int const x_84 = A.arr[x_82];
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int const x_86 = x_6.x_GLF_uniform_int_values.arr[0].el;
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x_87 = (x_84 == x_86);
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x_88_phi = x_87;
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}
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bool const x_88 = x_88_phi;
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x_98_phi = x_88;
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if (x_88) {
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int const x_92 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_94 = A.arr[x_92];
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int const x_96 = x_6.x_GLF_uniform_int_values.arr[0].el;
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x_97 = (x_94 == x_96);
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x_98_phi = x_97;
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}
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bool const x_98 = x_98_phi;
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if (x_98) {
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int const x_103 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_106 = x_6.x_GLF_uniform_int_values.arr[0].el;
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int const x_109 = x_6.x_GLF_uniform_int_values.arr[0].el;
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int const x_112 = x_6.x_GLF_uniform_int_values.arr[3].el;
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*(tint_symbol_4) = float4(float(x_103), float(x_106), float(x_109), float(x_112));
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} else {
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*(tint_symbol_4) = float4(1.0f, 1.0f, 1.0f, 1.0f);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_6, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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