dawn-cmake/src/dawn_native/CommandBuffer.h
Brandon Jones 16ebcf601d Limit Clear Color Values to 2^24 For Integer Formats
Adds validation to ensure clear colors do not exceed 2^24 and a
corresponding unit test. Also removes intermediate float conversions
that are no longer necessary.

Bug: dawn:525
Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-01 19:56:49 +00:00

73 lines
2.4 KiB
C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_COMMANDBUFFER_H_
#define DAWNNATIVE_COMMANDBUFFER_H_
#include "dawn_native/dawn_platform.h"
#include "dawn_native/CommandAllocator.h"
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/PassResourceUsage.h"
#include "dawn_native/Texture.h"
namespace dawn_native {
struct BeginRenderPassCmd;
struct CopyTextureToBufferCmd;
struct TextureCopy;
class CommandBufferBase : public ObjectBase {
public:
CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor);
static CommandBufferBase* MakeError(DeviceBase* device);
MaybeError ValidateCanUseInSubmitNow() const;
void Destroy();
const CommandBufferResourceUsage& GetResourceUsages() const;
protected:
~CommandBufferBase();
CommandIterator mCommands;
private:
CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag);
CommandBufferResourceUsage mResourceUsages;
bool mDestroyed = false;
};
bool IsCompleteSubresourceCopiedTo(const TextureBase* texture,
const Extent3D copySize,
const uint32_t mipLevel);
SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy,
const Extent3D& copySize);
void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass);
bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy);
std::array<float, 4> ConvertToFloatColor(dawn_native::Color color);
std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color);
std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color);
} // namespace dawn_native
#endif // DAWNNATIVE_COMMANDBUFFER_H_