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This CL make adapter base holds it supported features set as private instead of protected and provide a method to set features enabled. This CL also rename SetSupportedFeatures in null adapter to SetSupportedFeaturesForTesting. This is a pre-CL for implementing UseDXC as instance toggle, which may require further refactor and adapter features logic to handle the toggles. Bug: dawn:1495 Change-Id: I0a07e5653b43f18278cb4a2fe90985cc90b66068 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124421 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
56 lines
2.0 KiB
C++
56 lines
2.0 KiB
C++
// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_
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#define SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_
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#include "dawn/native/Adapter.h"
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#include "dawn/native/opengl/EGLFunctions.h"
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#include "dawn/native/opengl/OpenGLFunctions.h"
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namespace dawn::native::opengl {
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class Adapter : public AdapterBase {
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public:
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Adapter(InstanceBase* instance,
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wgpu::BackendType backendType,
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const TogglesState& adapterToggle);
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MaybeError InitializeGLFunctions(void* (*getProc)(const char*));
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~Adapter() override = default;
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// AdapterBase Implementation
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bool SupportsExternalImages() const override;
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private:
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MaybeError InitializeImpl() override;
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void InitializeSupportedFeaturesImpl() override;
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MaybeError InitializeSupportedLimitsImpl(CombinedLimits* limits) override;
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MaybeError ValidateFeatureSupportedWithTogglesImpl(wgpu::FeatureName feature,
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const TogglesState& toggles) const override;
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void SetupBackendDeviceToggles(TogglesState* deviceToggles) const override;
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ResultOrError<Ref<DeviceBase>> CreateDeviceImpl(const DeviceDescriptor* descriptor,
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const TogglesState& deviceToggles) override;
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OpenGLFunctions mFunctions;
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EGLFunctions mEGLFunctions;
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};
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} // namespace dawn::native::opengl
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#endif // SRC_DAWN_NATIVE_OPENGL_ADAPTERGL_H_
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