260 lines
8.4 KiB
GLSL
260 lines
8.4 KiB
GLSL
#version 310 es
|
|
|
|
struct GammaTransferParams {
|
|
float G;
|
|
float A;
|
|
float B;
|
|
float C;
|
|
float D;
|
|
float E;
|
|
float F;
|
|
uint padding;
|
|
};
|
|
|
|
struct ExternalTextureParams {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
mat3x2 coordTransformationMatrix;
|
|
};
|
|
|
|
struct ExternalTextureParams_std140 {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
vec2 coordTransformationMatrix_0;
|
|
vec2 coordTransformationMatrix_1;
|
|
vec2 coordTransformationMatrix_2;
|
|
};
|
|
|
|
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
|
|
ExternalTextureParams_std140 inner;
|
|
} ext_tex_params;
|
|
|
|
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
|
|
bvec3 cond = lessThan(abs(v), vec3(params.D));
|
|
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
|
|
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
|
|
return mix(f, t, cond);
|
|
}
|
|
|
|
vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ivec2 coord, ExternalTextureParams params) {
|
|
ivec2 coord1 = (coord >> uvec2(1u));
|
|
vec3 color = vec3(0.0f, 0.0f, 0.0f);
|
|
if ((params.numPlanes == 1u)) {
|
|
color = texelFetch(plane0_1, coord, 0).rgb;
|
|
} else {
|
|
color = (vec4(texelFetch(plane0_1, coord, 0).r, texelFetch(plane1_1, coord1, 0).rg, 1.0f) * params.yuvToRgbConversionMatrix);
|
|
}
|
|
if ((params.doYuvToRgbConversionOnly == 0u)) {
|
|
color = gammaCorrection(color, params.gammaDecodeParams);
|
|
color = (params.gamutConversionMatrix * color);
|
|
color = gammaCorrection(color, params.gammaEncodeParams);
|
|
}
|
|
return vec4(color, 1.0f);
|
|
}
|
|
|
|
vec4 textureLoad2d(highp sampler2D tint_symbol_1, highp sampler2D ext_tex_plane_1_1_1, ExternalTextureParams ext_tex_params_1, ivec2 coords) {
|
|
return textureLoadExternal(tint_symbol_1, ext_tex_plane_1_1_1, coords, ext_tex_params_1);
|
|
}
|
|
|
|
uniform highp sampler2D arg_0_1;
|
|
uniform highp sampler2D ext_tex_plane_1_2;
|
|
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
|
|
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
|
|
}
|
|
|
|
void doTextureLoad() {
|
|
vec4 res = textureLoad2d(arg_0_1, ext_tex_plane_1_2, conv_ExternalTextureParams(ext_tex_params.inner), ivec2(0));
|
|
}
|
|
|
|
vec4 vertex_main() {
|
|
doTextureLoad();
|
|
return vec4(0.0f);
|
|
}
|
|
|
|
void main() {
|
|
gl_PointSize = 1.0;
|
|
vec4 inner_result = vertex_main();
|
|
gl_Position = inner_result;
|
|
gl_Position.y = -(gl_Position.y);
|
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
|
return;
|
|
}
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
struct GammaTransferParams {
|
|
float G;
|
|
float A;
|
|
float B;
|
|
float C;
|
|
float D;
|
|
float E;
|
|
float F;
|
|
uint padding;
|
|
};
|
|
|
|
struct ExternalTextureParams {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
mat3x2 coordTransformationMatrix;
|
|
};
|
|
|
|
struct ExternalTextureParams_std140 {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
vec2 coordTransformationMatrix_0;
|
|
vec2 coordTransformationMatrix_1;
|
|
vec2 coordTransformationMatrix_2;
|
|
};
|
|
|
|
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
|
|
ExternalTextureParams_std140 inner;
|
|
} ext_tex_params;
|
|
|
|
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
|
|
bvec3 cond = lessThan(abs(v), vec3(params.D));
|
|
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
|
|
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
|
|
return mix(f, t, cond);
|
|
}
|
|
|
|
vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ivec2 coord, ExternalTextureParams params) {
|
|
ivec2 coord1 = (coord >> uvec2(1u));
|
|
vec3 color = vec3(0.0f, 0.0f, 0.0f);
|
|
if ((params.numPlanes == 1u)) {
|
|
color = texelFetch(plane0_1, coord, 0).rgb;
|
|
} else {
|
|
color = (vec4(texelFetch(plane0_1, coord, 0).r, texelFetch(plane1_1, coord1, 0).rg, 1.0f) * params.yuvToRgbConversionMatrix);
|
|
}
|
|
if ((params.doYuvToRgbConversionOnly == 0u)) {
|
|
color = gammaCorrection(color, params.gammaDecodeParams);
|
|
color = (params.gamutConversionMatrix * color);
|
|
color = gammaCorrection(color, params.gammaEncodeParams);
|
|
}
|
|
return vec4(color, 1.0f);
|
|
}
|
|
|
|
vec4 textureLoad2d(highp sampler2D tint_symbol_1, highp sampler2D ext_tex_plane_1_1_1, ExternalTextureParams ext_tex_params_1, ivec2 coords) {
|
|
return textureLoadExternal(tint_symbol_1, ext_tex_plane_1_1_1, coords, ext_tex_params_1);
|
|
}
|
|
|
|
uniform highp sampler2D arg_0_1;
|
|
uniform highp sampler2D ext_tex_plane_1_2;
|
|
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
|
|
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
|
|
}
|
|
|
|
void doTextureLoad() {
|
|
vec4 res = textureLoad2d(arg_0_1, ext_tex_plane_1_2, conv_ExternalTextureParams(ext_tex_params.inner), ivec2(0));
|
|
}
|
|
|
|
void fragment_main() {
|
|
doTextureLoad();
|
|
}
|
|
|
|
void main() {
|
|
fragment_main();
|
|
return;
|
|
}
|
|
#version 310 es
|
|
|
|
struct GammaTransferParams {
|
|
float G;
|
|
float A;
|
|
float B;
|
|
float C;
|
|
float D;
|
|
float E;
|
|
float F;
|
|
uint padding;
|
|
};
|
|
|
|
struct ExternalTextureParams {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
mat3x2 coordTransformationMatrix;
|
|
};
|
|
|
|
struct ExternalTextureParams_std140 {
|
|
uint numPlanes;
|
|
uint doYuvToRgbConversionOnly;
|
|
mat3x4 yuvToRgbConversionMatrix;
|
|
GammaTransferParams gammaDecodeParams;
|
|
GammaTransferParams gammaEncodeParams;
|
|
mat3 gamutConversionMatrix;
|
|
vec2 coordTransformationMatrix_0;
|
|
vec2 coordTransformationMatrix_1;
|
|
vec2 coordTransformationMatrix_2;
|
|
};
|
|
|
|
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
|
|
ExternalTextureParams_std140 inner;
|
|
} ext_tex_params;
|
|
|
|
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
|
|
bvec3 cond = lessThan(abs(v), vec3(params.D));
|
|
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
|
|
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
|
|
return mix(f, t, cond);
|
|
}
|
|
|
|
vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ivec2 coord, ExternalTextureParams params) {
|
|
ivec2 coord1 = (coord >> uvec2(1u));
|
|
vec3 color = vec3(0.0f, 0.0f, 0.0f);
|
|
if ((params.numPlanes == 1u)) {
|
|
color = texelFetch(plane0_1, coord, 0).rgb;
|
|
} else {
|
|
color = (vec4(texelFetch(plane0_1, coord, 0).r, texelFetch(plane1_1, coord1, 0).rg, 1.0f) * params.yuvToRgbConversionMatrix);
|
|
}
|
|
if ((params.doYuvToRgbConversionOnly == 0u)) {
|
|
color = gammaCorrection(color, params.gammaDecodeParams);
|
|
color = (params.gamutConversionMatrix * color);
|
|
color = gammaCorrection(color, params.gammaEncodeParams);
|
|
}
|
|
return vec4(color, 1.0f);
|
|
}
|
|
|
|
vec4 textureLoad2d(highp sampler2D tint_symbol_1, highp sampler2D ext_tex_plane_1_1_1, ExternalTextureParams ext_tex_params_1, ivec2 coords) {
|
|
return textureLoadExternal(tint_symbol_1, ext_tex_plane_1_1_1, coords, ext_tex_params_1);
|
|
}
|
|
|
|
uniform highp sampler2D arg_0_1;
|
|
uniform highp sampler2D ext_tex_plane_1_2;
|
|
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
|
|
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
|
|
}
|
|
|
|
void doTextureLoad() {
|
|
vec4 res = textureLoad2d(arg_0_1, ext_tex_plane_1_2, conv_ExternalTextureParams(ext_tex_params.inner), ivec2(0));
|
|
}
|
|
|
|
void compute_main() {
|
|
doTextureLoad();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
compute_main();
|
|
return;
|
|
}
|