dawn-cmake/scripts/dawn_overrides_with_defaults.gni
Zhenyao Mo d9d9d1ec73 Make the Vulkan Validation Layers an optional dependency.
The build_overrides directory for the VVL will default to "" which
causes support for them to be skipped if the dependents don't set the
dawn_vulkan_validation_layers_dir variable.

Bug: chromium:1064305
Change-Id: I0a31f5d1d55982b5c953ce8ac6542d38829eedb5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19085
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@google.com>
2020-04-08 20:00:12 +00:00

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1.9 KiB
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# Copyright 2018 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This files imports the overrides for Dawn but sets the defaults so that
# projects including Dawn don't have to set dirs if they happen to use the
# same.
# It takes advantage of GN's variable scoping rules to define global variables
# inside if constructs.
import("//build_overrides/dawn.gni")
if (!defined(dawn_standalone)) {
dawn_standalone = false
}
if (!defined(dawn_has_build)) {
dawn_has_build = true
}
if (!defined(dawn_root)) {
dawn_root = get_path_info("..", "abspath")
}
dawn_gen_root = get_path_info("${dawn_root}", "gen_dir")
if (!defined(dawn_jinja2_dir)) {
dawn_jinja2_dir = "//third_party/jinja2"
}
if (!defined(dawn_glfw_dir)) {
dawn_glfw_dir = "//third_party/glfw"
}
if (!defined(dawn_googletest_dir)) {
dawn_googletest_dir = "//third_party/googletest"
}
if (!defined(dawn_shaderc_dir)) {
dawn_shaderc_dir = "//third_party/shaderc"
}
if (!defined(dawn_spirv_cross_dir)) {
dawn_spirv_cross_dir = "//third_party/spirv-cross"
}
if (!defined(dawn_spirv_tools_dir)) {
dawn_spirv_tools_dir = "//third_party/SPIRV-Tools"
}
if (!defined(dawn_swiftshader_dir)) {
# Default to swiftshader not being available.
dawn_swiftshader_dir = ""
}
if (!defined(dawn_vulkan_validation_layers_dir)) {
# Default to VVLs not being available.
dawn_vulkan_validation_layers_dir = ""
}