39 lines
585 B
Plaintext
39 lines
585 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
struct frexp_result {
|
|
float sig;
|
|
int exp;
|
|
};
|
|
frexp_result tint_frexp(float param_0) {
|
|
int exp;
|
|
float sig = frexp(param_0, exp);
|
|
return {sig, exp};
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
void frexp_12f1da() {
|
|
frexp_result res = tint_frexp(1.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
frexp_12f1da();
|
|
tint_symbol const tint_symbol_1 = {.value=float4()};
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
frexp_12f1da();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
frexp_12f1da();
|
|
return;
|
|
}
|
|
|