dawn-cmake/test/tint/builtins/gen/var/normalize/64d8c0.wgsl.expected.wgsl

21 lines
334 B
WebGPU Shading Language

fn normalize_64d8c0() {
var arg_0 = vec3<f32>(1.0f);
var res : vec3<f32> = normalize(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
normalize_64d8c0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
normalize_64d8c0();
}
@compute @workgroup_size(1)
fn compute_main() {
normalize_64d8c0();
}