14 lines
443 B
Plaintext
14 lines
443 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
void textureSample_2149ec(texture3d<float, access::sample> tint_symbol, sampler tint_symbol_1) {
|
|
float3 arg_2 = float3(1.0f);
|
|
float4 res = tint_symbol.sample(tint_symbol_1, arg_2, int3(1));
|
|
}
|
|
|
|
fragment void fragment_main(texture3d<float, access::sample> tint_symbol_2 [[texture(0)]], sampler tint_symbol_3 [[sampler(0)]]) {
|
|
textureSample_2149ec(tint_symbol_2, tint_symbol_3);
|
|
return;
|
|
}
|
|
|