dawn-cmake/test/ptr_ref/store/local/i32.wgsl

8 lines
164 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn main() {
var i : i32 = 123;
let p : ptr<function, i32> = &i;
*p = 123; // constant
*p = 100 + 20 + 3; // dynamic
}