dawn-cmake/test/tint/builtins/gen/var/dpdyFine/d0a648.wgsl.expected.glsl

22 lines
330 B
GLSL

#version 310 es
precision highp float;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
void dpdyFine_d0a648() {
vec4 arg_0 = vec4(1.0f);
vec4 res = dFdy(arg_0);
prevent_dce.inner = res;
}
void fragment_main() {
dpdyFine_d0a648();
}
void main() {
fragment_main();
return;
}