73 lines
1.9 KiB
HLSL
73 lines
1.9 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[4];
|
|
};
|
|
cbuffer cbuffer_x_9 : register(b1, space0) {
|
|
uint4 x_9[3];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
float f = 0.0f;
|
|
int i = 0;
|
|
bool x_66 = false;
|
|
bool x_67_phi = false;
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const float x_34 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
|
|
f = x_34;
|
|
const int x_36 = asint(x_9[1].x);
|
|
i = x_36;
|
|
while (true) {
|
|
const int x_41 = i;
|
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
|
const int x_43 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
|
if ((x_41 < x_43)) {
|
|
} else {
|
|
break;
|
|
}
|
|
const float x_47 = asfloat(x_6[3].x);
|
|
const float x_49 = f;
|
|
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
|
const float x_53 = asfloat(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
|
f = (abs((-(x_47) * x_49)) + x_53);
|
|
{
|
|
i = (i + 1);
|
|
}
|
|
}
|
|
const float x_57 = f;
|
|
const float x_59 = asfloat(x_6[1].x);
|
|
const bool x_60 = (x_57 > x_59);
|
|
x_67_phi = x_60;
|
|
if (x_60) {
|
|
const float x_63 = f;
|
|
const float x_65 = asfloat(x_6[2].x);
|
|
x_66 = (x_63 < x_65);
|
|
x_67_phi = x_66;
|
|
}
|
|
if (x_67_phi) {
|
|
const int x_72 = asint(x_9[2].x);
|
|
const int x_75 = asint(x_9[1].x);
|
|
const int x_78 = asint(x_9[1].x);
|
|
const int x_81 = asint(x_9[2].x);
|
|
x_GLF_color = float4(float(x_72), float(x_75), float(x_78), float(x_81));
|
|
} else {
|
|
const int x_85 = asint(x_9[1].x);
|
|
const float x_86 = float(x_85);
|
|
x_GLF_color = float4(x_86, x_86, x_86, x_86);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_4;
|
|
}
|