39 lines
863 B
HLSL
39 lines
863 B
HLSL
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
cbuffer cbuffer_x_5 : register(b0, space0) {
|
|
uint4 x_5[1];
|
|
};
|
|
|
|
void main_1() {
|
|
bool x_29 = false;
|
|
bool x_30_phi = false;
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
const float x_23 = asfloat(x_5[0].x);
|
|
const bool x_24 = (x_23 < 0.0f);
|
|
x_30_phi = x_24;
|
|
if (x_24) {
|
|
const float x_28 = asfloat(x_5[0].x);
|
|
x_29 = (x_28 < 0.0f);
|
|
x_30_phi = x_29;
|
|
}
|
|
if (x_30_phi) {
|
|
x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f);
|
|
} else {
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|