dawn-cmake/test/tint/builtins/gen/mix/2fadab.wgsl.expected.wgsl

20 lines
318 B
WebGPU Shading Language

fn mix_2fadab() {
var res : vec2<f32> = mix(vec2<f32>(), vec2<f32>(), 1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
mix_2fadab();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
mix_2fadab();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
mix_2fadab();
}