dawn-cmake/test/tint/builtins/gen/select
Ben Clayton e132516e6f tint: Rename and move builtin_table and builtin-gen
• Rename 'builtin-gen' back to 'intrinsic-gen', as 'intrinsics' now
  include both builtins and operators.
• Move the intrinsic definitions, and IntrinsicTable to the resolver
  package, where it belongs.

Bug: tint:1504
Change-Id: I5ad5c285c1e360a224ee1235c293ccd55eb2693d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89025
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-05-06 15:13:01 +00:00
..
00b848.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
00b848.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
00b848.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
00b848.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
00b848.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
00b848.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
01e2cd.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
01e2cd.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
01e2cd.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
01e2cd.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
01e2cd.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
01e2cd.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e960b.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1e960b.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1e960b.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e960b.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e960b.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e960b.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c25ce.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
3c25ce.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
3c25ce.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c25ce.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c25ce.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c25ce.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fa62c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8fa62c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8fa62c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fa62c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fa62c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fa62c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
28a27e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
28a27e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
28a27e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
28a27e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
28a27e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
28a27e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
51b047.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
51b047.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
51b047.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
51b047.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
51b047.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
51b047.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
78be5f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
78be5f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
78be5f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
78be5f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
78be5f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
78be5f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
80a9a9.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
80a9a9.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
80a9a9.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
80a9a9.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
80a9a9.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
80a9a9.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
087ea4.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
087ea4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
087ea4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
087ea4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
087ea4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
087ea4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
99f883.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
99f883.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
99f883.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
99f883.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
99f883.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
99f883.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
266aff.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
266aff.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
266aff.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
266aff.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
266aff.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
266aff.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
416e14.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
416e14.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
416e14.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
416e14.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
416e14.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
416e14.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
713567.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
713567.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
713567.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
713567.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
713567.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
713567.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a2860e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
a2860e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a2860e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a2860e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a2860e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a2860e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ab069f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
ab069f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
ab069f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ab069f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ab069f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ab069f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b04721.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
b04721.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
b04721.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b04721.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b04721.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b04721.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb8aae.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
bb8aae.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
bb8aae.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb8aae.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb8aae.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb8aae.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb447f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
bb447f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
bb447f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb447f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb447f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb447f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bf3d29.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
bf3d29.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
bf3d29.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bf3d29.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bf3d29.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bf3d29.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c4a4ef.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
c4a4ef.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c4a4ef.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c4a4ef.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c4a4ef.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c4a4ef.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c31f9e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
c31f9e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c31f9e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c31f9e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c31f9e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c31f9e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c41bd1.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
c41bd1.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c41bd1.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c41bd1.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c41bd1.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c41bd1.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cb9301.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cb9301.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cb9301.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cb9301.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cb9301.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cb9301.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3e028.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
e3e028.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
e3e028.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3e028.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3e028.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3e028.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ebfea2.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
ebfea2.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
ebfea2.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ebfea2.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ebfea2.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ebfea2.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ed8a15.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
ed8a15.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
ed8a15.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ed8a15.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ed8a15.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ed8a15.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb7e53.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
fb7e53.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
fb7e53.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb7e53.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb7e53.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb7e53.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00