..
2e0ed5.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
2e0ed5.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
2e0ed5.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
2e0ed5.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
2e0ed5.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
2e0ed5.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3c527e.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
3c527e.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
3c527e.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3c527e.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3c527e.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3c527e.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
4f2350.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
4f2350.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
4f2350.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
4f2350.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
4f2350.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
4f2350.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9a6358.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
9a6358.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
9a6358.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9a6358.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9a6358.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
9a6358.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9efca2.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
9efca2.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
9efca2.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9efca2.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9efca2.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
9efca2.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
10c554.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
10c554.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
10c554.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
10c554.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
10c554.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
10c554.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
15d79c.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
15d79c.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
15d79c.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
15d79c.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
15d79c.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
15d79c.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
51cf0b.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
51cf0b.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
51cf0b.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
51cf0b.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
51cf0b.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
51cf0b.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
53ece6.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
53ece6.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
53ece6.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
53ece6.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
53ece6.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
53ece6.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
57bfc6.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
57bfc6.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
57bfc6.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
57bfc6.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
57bfc6.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
57bfc6.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
69e0fb.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
69e0fb.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
69e0fb.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
69e0fb.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
69e0fb.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
69e0fb.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
587ba3.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
587ba3.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
587ba3.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
587ba3.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
587ba3.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
587ba3.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
01305f.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
01305f.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
01305f.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
01305f.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
01305f.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
01305f.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3112e8.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
3112e8.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
3112e8.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3112e8.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3112e8.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
3112e8.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
06030a.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
06030a.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
06030a.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
06030a.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
06030a.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
06030a.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
43025d.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
43025d.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
43025d.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
43025d.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
43025d.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
43025d.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
93003d.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
93003d.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
93003d.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
93003d.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
93003d.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
93003d.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
bd0b1e.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
bd0b1e.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
bd0b1e.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
bd0b1e.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
bd0b1e.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
bd0b1e.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c409ae.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
c409ae.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
c409ae.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c409ae.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c409ae.wgsl.expected.spvasm
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
c409ae.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c55822.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
c55822.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
c55822.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c55822.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c55822.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
c55822.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e1b67d.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
e1b67d.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
e1b67d.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e1b67d.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e1b67d.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e1b67d.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e9eff6.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
e9eff6.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
e9eff6.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e9eff6.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e9eff6.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
e9eff6.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f5f3ba.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
f5f3ba.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
f5f3ba.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f5f3ba.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f5f3ba.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f5f3ba.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f7995a.wgsl
tint: Rename and move builtin_table and builtin-gen
2022-05-06 15:13:01 +00:00
f7995a.wgsl.expected.glsl
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
f7995a.wgsl.expected.hlsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f7995a.wgsl.expected.msl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f7995a.wgsl.expected.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
f7995a.wgsl.expected.wgsl
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00