dawn-cmake/test/tint/statements/compound_assign/matrix/plus.wgsl.expected.wgsl

10 lines
125 B
WebGPU Shading Language

struct S {
a : mat4x4<f32>,
}
@group(0) @binding(0) var<storage, read_write> v : S;
fn foo() {
v.a += mat4x4<f32>();
}