dawn-cmake/test/layout/storage/mat2x2/stride/16.spvasm.expected.wgsl

26 lines
609 B
WebGPU Shading Language

[[block]]
struct SSBO {
m : [[stride(16)]] array<vec2<f32>, 2u>;
};
[[group(0), binding(0)]] var<storage, read_write> ssbo : SSBO;
fn arr_to_mat2x2_stride_16(arr : [[stride(16)]] array<vec2<f32>, 2u>) -> mat2x2<f32> {
return mat2x2<f32>(arr[0u], arr[1u]);
}
fn mat2x2_stride_16_to_arr(mat : mat2x2<f32>) -> [[stride(16)]] array<vec2<f32>, 2u> {
return [[stride(16)]] array<vec2<f32>, 2u>(mat[0u], mat[1u]);
}
fn f_1() {
let x_15 : mat2x2<f32> = arr_to_mat2x2_stride_16(ssbo.m);
ssbo.m = mat2x2_stride_16_to_arr(x_15);
return;
}
[[stage(compute), workgroup_size(1, 1, 1)]]
fn f() {
f_1();
}