Ben Clayton 3b5edf1435 tint: Add matrix identify and single-scalar ctors
Fixed: tint:1545
Change-Id: I86451223765f620861bf98861142e6d34c7e945b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90502
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-05-16 21:14:11 +00:00

14 lines
525 B
WebGPU Shading Language

fn get_f32() -> f32 { return 1.0; }
fn f() {
var m2x2 : mat2x2<f32> = mat2x2<f32>(get_f32());
var m2x3 : mat2x3<f32> = mat2x3<f32>(get_f32());
var m2x4 : mat2x4<f32> = mat2x4<f32>(get_f32());
var m3x2 : mat3x2<f32> = mat3x2<f32>(get_f32());
var m3x3 : mat3x3<f32> = mat3x3<f32>(get_f32());
var m3x4 : mat3x4<f32> = mat3x4<f32>(get_f32());
var m4x2 : mat4x2<f32> = mat4x2<f32>(get_f32());
var m4x3 : mat4x3<f32> = mat4x3<f32>(get_f32());
var m4x4 : mat4x4<f32> = mat4x4<f32>(get_f32());
}