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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
19 lines
348 B
WebGPU Shading Language
19 lines
348 B
WebGPU Shading Language
struct S {
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@align(64) @location(0)
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f : f32,
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@size(32) @location(1) @interpolate(flat)
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u : u32,
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@align(128) @builtin(position)
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v : vec4<f32>,
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}
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@group(0) @binding(0) var<storage, write> output : S;
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@fragment
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fn frag_main(input : S) {
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let f : f32 = input.f;
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let u : u32 = input.u;
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let v : vec4<f32> = input.v;
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output = input;
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}
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