dawn-cmake/test/tint/builtins/gen/textureSample/38bbb9.wgsl.expected.spvasm
Jiawei Shao 9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 27
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %fragment_main "fragment_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpName %arg_0 "arg_0"
OpName %arg_1 "arg_1"
OpName %textureSample_38bbb9 "textureSample_38bbb9"
OpName %res "res"
OpName %fragment_main "fragment_main"
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
OpDecorate %arg_1 DescriptorSet 1
OpDecorate %arg_1 Binding 1
%float = OpTypeFloat 32
%3 = OpTypeImage %float 2D 0 0 0 1 Unknown
%_ptr_UniformConstant_3 = OpTypePointer UniformConstant %3
%arg_0 = OpVariable %_ptr_UniformConstant_3 UniformConstant
%7 = OpTypeSampler
%_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7
%arg_1 = OpVariable %_ptr_UniformConstant_7 UniformConstant
%void = OpTypeVoid
%8 = OpTypeFunction %void
%v4float = OpTypeVector %float 4
%17 = OpTypeSampledImage %3
%v2float = OpTypeVector %float 2
%20 = OpConstantNull %v2float
%_ptr_Function_float = OpTypePointer Function %float
%23 = OpConstantNull %float
%textureSample_38bbb9 = OpFunction %void None %8
%11 = OpLabel
%res = OpVariable %_ptr_Function_float Function %23
%15 = OpLoad %7 %arg_1
%16 = OpLoad %3 %arg_0
%18 = OpSampledImage %17 %16 %15
%13 = OpImageSampleImplicitLod %v4float %18 %20
%12 = OpCompositeExtract %float %13 0
OpStore %res %12
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %8
%25 = OpLabel
%26 = OpFunctionCall %void %textureSample_38bbb9
OpReturn
OpFunctionEnd