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Roll third_party/shaderc/ c9d5be6b0..0865050e5 (3 commits)
c9d5be6b01..0865050e54
$ git log c9d5be6b0..0865050e5 --date=short --no-merges --format='%ad %ae %s'
2019-11-12 rharrison Split spvc shader generation into initialize and compile phases (#882)
2019-11-12 9856269+sarahM0 opName - opStruct (#880)
2019-11-12 rharrison Rolling 5 dependencies and updating expectations (#879)
Created with:
roll-dep third_party/shaderc
Change-Id: Iea431b36973ac1fbfe68f1353e538ca4ca5ca910
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13423
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "DawnSPIRVCrossFuzzer.h"
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namespace {
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int GLSLFastFuzzTask(const std::vector<uint32_t>& input) {
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shaderc_spvc::Context context;
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if (!context.IsValid()) {
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return 0;
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}
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DawnSPIRVCrossFuzzer::ExecuteWithSignalTrap([&context, &input]() {
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shaderc_spvc::CompilationResult result;
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shaderc_spvc::CompileOptions options;
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options.SetSourceEnvironment(shaderc_target_env_webgpu, shaderc_env_version_webgpu);
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options.SetTargetEnvironment(shaderc_target_env_vulkan, shaderc_env_version_vulkan_1_1);
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// Using the options that are used by Dawn, they appear in ShaderModuleGL.cpp
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options.SetGLSLLanguageVersion(440);
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options.SetFixupClipspace(true);
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if (context.InitializeForGlsl(input.data(), input.size(), options) ==
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shaderc_compilation_status_success) {
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context.CompileShader(&result);
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}
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});
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return 0;
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}
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} // namespace
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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return DawnSPIRVCrossFuzzer::Run(data, size, GLSLFastFuzzTask);
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}
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