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Generate different tokens for: • 'f' suffixed float literals • unsuffixed integer literals 'f' and unsuffixed are currently both treated as f32 by the resolver, but this is the first step to supporting abstract floats. Bug: tint:1504 Change-Id: Id3b1fe420b6eb8901f88d6a5de06ef4f54aa3edf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89031 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
18 lines
317 B
WebGPU Shading Language
18 lines
317 B
WebGPU Shading Language
var<private> out_var_SV_TARGET : vec4<f32>;
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fn main_1() {
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out_var_SV_TARGET = vec4<f32>(0x1.9p+128, 0x1.9p+128, 0x1.9p+128, 0x1.9p+128);
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return;
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}
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struct main_out {
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@location(0)
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out_var_SV_TARGET_1 : vec4<f32>,
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}
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@stage(fragment)
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fn main() -> main_out {
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main_1();
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return main_out(out_var_SV_TARGET);
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}
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