92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/ast/texture.h"
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TINT_INSTANTIATE_TYPEINFO(tint::ast::Texture);
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namespace tint {
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namespace ast {
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std::ostream& operator<<(std::ostream& out, TextureDimension dim) {
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switch (dim) {
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case TextureDimension::kNone:
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out << "None";
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break;
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case TextureDimension::k1d:
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out << "1d";
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break;
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case TextureDimension::k2d:
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out << "2d";
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break;
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case TextureDimension::k2dArray:
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out << "2d_array";
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break;
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case TextureDimension::k3d:
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out << "3d";
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break;
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case TextureDimension::kCube:
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out << "cube";
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break;
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case TextureDimension::kCubeArray:
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out << "cube_array";
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break;
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}
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return out;
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}
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bool IsTextureArray(TextureDimension dim) {
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switch (dim) {
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case TextureDimension::k2dArray:
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case TextureDimension::kCubeArray:
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return true;
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case TextureDimension::k2d:
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case TextureDimension::kNone:
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case TextureDimension::k1d:
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case TextureDimension::k3d:
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case TextureDimension::kCube:
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return false;
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}
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return false;
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}
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int NumCoordinateAxes(TextureDimension dim) {
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switch (dim) {
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case TextureDimension::kNone:
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return 0;
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case TextureDimension::k1d:
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return 1;
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case TextureDimension::k2d:
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case TextureDimension::k2dArray:
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return 2;
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case TextureDimension::k3d:
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case TextureDimension::kCube:
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case TextureDimension::kCubeArray:
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return 3;
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}
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return 0;
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}
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Texture::Texture(ProgramID program_id,
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const Source& source,
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TextureDimension dim)
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: Base(program_id, source), dim_(dim) {}
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Texture::Texture(Texture&&) = default;
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Texture::~Texture() = default;
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} // namespace ast
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} // namespace tint
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