dawn-cmake/test/intrinsics/gen/textureNumSamples/42f8bb.wgsl.expected.wgsl

22 lines
419 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_multisampled_2d<u32>;
fn textureNumSamples_42f8bb() {
var res : i32 = textureNumSamples(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumSamples_42f8bb();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumSamples_42f8bb();
}
[[stage(compute)]]
fn compute_main() {
textureNumSamples_42f8bb();
}