15 lines
285 B
WebGPU Shading Language
15 lines
285 B
WebGPU Shading Language
fn main_1() {
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var v : vec3f = vec3f();
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let x_14 : f32 = v.y;
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let x_16 : vec3f = v;
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let x_17 : vec2f = vec2f(x_16.x, x_16.z);
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let x_18 : vec3f = v;
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let x_19 : vec3f = vec3f(x_18.x, x_18.z, x_18.y);
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return;
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}
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@compute @workgroup_size(1i, 1i, 1i)
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fn main() {
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main_1();
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}
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